ComradeBadger
Tank
- Joined
- May 15, 2003
- Messages
- 1,724
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The gaming industry as we know it is dying a slow and painful death.... the only development teams able to stave off publishers messing with their game are teams like Valve (Most recently with Vivendi telling a team to make their LotR game look more like WC3). There are other reasons too..... the industry is suffering from 'pre-pubescent' syndrome..... very few games have portrayed women as people as opposed to objects for your leers, and those that have have sold badly..... becuase the industry is geered for the 11-18 age bracket and focus groups etc show that that is what they want, they don't want games which portray women as PEOPLE...... I know many of the more 'mature' members of this forum believe that stereotyping is bad...... yet there are threads about whether breasts wobble in Source engine. Really. And they get replied too. Nuff Sed.
However there is a solution..... the gaming industry can rise again from the ashes of it's bigoted, money-driven, franchise-heavy, origianally-starved current self like a phoenix, and be stronger and more acessable for this.
But how can we do this? No, put the petrol down... the clue lies in Doom and Wolfenstein. How were they released?
Think hard kiddies
Shareware. Although this side of the gaming world has been happily plugging away recently, under the name of 'Independant Games'... since they do not need greedy publishers to get released, and to make money, and most of the time, they are a labour of love, not some cheap knock-off..... as PCGamer said
Too lazy to code a propriety engine? Well guess what engine is now available FREE to us all?
Think hard kiddies
Quake 3 Arena. OK, so it's not the latest tech, but it's a solid engine, and can now be used by the Independant industry, and they can make money from it. This can only be a good thing.
I have ideas for many games, but they can all wait until OES is finished.
However there is a solution..... the gaming industry can rise again from the ashes of it's bigoted, money-driven, franchise-heavy, origianally-starved current self like a phoenix, and be stronger and more acessable for this.
But how can we do this? No, put the petrol down... the clue lies in Doom and Wolfenstein. How were they released?
Think hard kiddies
Shareware. Although this side of the gaming world has been happily plugging away recently, under the name of 'Independant Games'... since they do not need greedy publishers to get released, and to make money, and most of the time, they are a labour of love, not some cheap knock-off..... as PCGamer said
You can be sure that these people really want to make games
Too lazy to code a propriety engine? Well guess what engine is now available FREE to us all?
Think hard kiddies
Quake 3 Arena. OK, so it's not the latest tech, but it's a solid engine, and can now be used by the Independant industry, and they can make money from it. This can only be a good thing.
I have ideas for many games, but they can all wait until OES is finished.