Literary Games Thread

Sulkdodds

The Freeman
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Inspired by EA's bizarre aquisition of the Divine Comedy IP, I thought it would be entertaining to propose other games, similarly inspired by great works of literature (or, if you insist, merely good ones). For surely this game will be a trend-setter, and hot on its heels will come many more games based on books, poems and plays, possibly ones in other languages from the medieval period.

*

Sticking with the golden oldies, I would like to begin by proposing

The Travels of John Mandeville!
Based on The Travels of John Mandeville

In 1369 in the French town of Liege, as a decade-long lull in the Hundred Years War is about to collapse, a young medical student named Jean d'Outremeuse goes to visit a dying doctor, or Jean de Bourgogne, otherwise known as 'Beardy'. As he lies in his deathbed, Beardy reveals that his true name is John Mandeville, and that he is an English knight from the town of St. Alban's. He begins to tell his story as d'Outremeuse begins writing, frantically taking notes... (this is all based on real conjecture about the identity of the Travels' writer)

Play begins as, in 1322, Mandeville flees the country after killing another noble. We see him embarking on a ship from the south of France on Michaelmas Day that year, and the game proper begins as he begins to pick his way across the Mediterranian, investigating mysteries and fighting small conflicts. The game is an RPG/RTS, with us controlling the humble, gentle, but witty Mandeville as he commands bands of armed men in the service of various Saracen lords and, later, the Sultan of Egypt (who names him 'The Bearded One'); we follow him to India, where he helps local kings fight their rivals, to China, where he assists the Great Khan against his rebel enemies, up to the walls of Paradise itself, and finally, in the service of the Christian Emperor of Asia, 'Prester John', through the Vale Perilous back to Europe. Along the way we encounter, befriend or fight all manner of peoples: vicious nomads, frightening Sciapods, strange men with their heads between their shoulders, bird-riding Pygmies, artefacts of Christ, mercantile Muslim warriors, a damsel trapped in a dragon's body, a swarm of fish, various devils, and a man with frighteningly long nails.

The game ends after the climactic push through the demon-filled Vale Perilous, whereupon Mandeville retired as a physician to France; his old self hopes he has lived a good life, having seen so many things, and d'Outremeuse comforts him as he slips away.
 
I'd imagine an "All Quiet on the Western Front" would appeal to those asking for a WWI game and a game from the German perspective. It would probably be a rather dull FPS. Maybe an RPG/intensely devoted to the characters/"get to know those around you" type game would be a better fit.
 
One Flew Over the Cuckoo's Nest

"Who am I? What is this place? What have I done?"

Answer these questions as you work your way through a survival horror nightmare as a silent patient in a mental hospital, run by an oppressive yet mysterious nurse.
Almost speechless, you can confide in only one man, Randal McMurphy, an outlaw with enough rebellion in his blood to help stop the nightmare once and for all.
What first seems like ordinary hospital, is anything but. Unravel the mystery as you discover your own powers from Indian ancestry, free the tortured patients and stop the madness at it's core.


1984

You are Winston, a seemingly ordinary man in an alternate universe set in 1984. A nation controlled by an oppressive government known as the Godminders. The Godminders control through the three ministry pyramids, Ministry of Destruction, Ministry of Power, and the Ministry of Rage.
But what they do not know is that you are no ordinary man, but a black operative for the Brotherhood of Chaos, an organization built to destroy the Godminders and bring freedom to all.
Run, shoot, sneak, and betray your way into victory.

Now America's only hope is Chaos
 
Paradise Lost is now obvious choice, it could be really awesome...

Also "A Brief History of Time" in Half-Life style.
 
the hare and the turtle

you are the turtle who lives in a future where the hares own everything and everyone else is slaved by them and one day the big hare challenges you to a race and you must beat him
gameplay is hack and slash fps whit cover and you will have various weapon like the supershotgun hammer and the sword of destrucction which have the special skill to destroy things and you will have to fight various enemyes and you will gather theyr blood to upgrade your stuff and you life will regenerate itself after some time under cover ad you will find plenty of explosive barrels to use and limited use of vehicles and at the end yu must fight the big hare in theyr temple and save your lover to save all existence

tag line: this hare....will get asskicked *loads shotgun*
 
One Flew Over the Cuckoo's Nest

"Who am I? What is this place? What have I done?"

Answer these questions as you work your way through a survival horror nightmare as a silent patient in a mental hospital, run by an oppressive yet mysterious nurse.
Almost speechless, you can confide in only one man, Randal McMurphy, an outlaw with enough rebellion in his blood to help stop the nightmare once and for all.
What first seems like ordinary hospital, is anything but. Unravel the mystery as you discover your own powers from Indian ancestry, free the tortured patients and stop the madness at it's core.


1984

You are Winston, a seemingly ordinary man in an alternate universe set in 1984. A nation controlled by an oppressive government known as the Godminders. The Godminders control through the three ministry pyramids, Ministry of Destruction, Ministry of Power, and the Ministry of Rage.
But what they do not know is that you are no ordinary man, but a black operative for the Brotherhood of Chaos, an organization built to destroy the Godminders and bring freedom to all.
Run, shoot, sneak, and betray your way into victory.

Now America's only hope is Chaos
What?

Have you read 1984 or just forgotten it?

Surely the point is it has to stay true to the original book. Why change the ****ing names into gay things?
 
What?

Have you read 1984 or just forgotten it?

Surely the point is it has to stay true to the original book. Why change the ****ing names into gay things?

BECAUSE THAT'S WHAT VIDEO GAMES DO BECAUSE 90% OF THEM ARE CRAP AND WHY DON'T YOU GET THE ****ING JOKE I AM MOCKING THE GAME INDUSTRY AND ALL IT'S OVER THE TOP EXTREME GAMES WITH NO SUBSTANCE AIMED AT YOUNG GAMERS.

In this case I am saying the big name game industries will take classical literature and add an extreme storyline to make it more interesting for stupid people.

WHAT DON'T YOU F*CKING UNDERSTAND?!

GIVE ME AN ANSWER!
 
I always thought the world offered up by the Tales of the Otori series would fit rather well into some kind of large scale open world setting. You have a rich feudal japanese setting to draw from, with warring factions, religious persecution, and the shadowy element of the Tribe. Not to mention playing a ninja with abilities like limited invisibility, making mirror images of yourself, and putting your enemies into a trance with your eyes (perhaps as a defense when pinned, as happens in the books) lends itself ridiculously well to some awesome stealth type gameplay.

Also, [jokeanswer]how about some creative re-interpretations of the bible? Play as Moses the Plaguebearer as he fights the evil Egypto-morphs to free your enslaved brethren from the laser mines. A heat exhaustion meter would need to be managed by racing between sparsely distributed fridges of MONSTER(tm) energy drink. Or play as David, the cluster grenade-slinging future king, as he does battle with the gruesome Goliath tribe, a faction of six-armed troll-mutants. Who breathe acidic fire.[/jokeanswer]
 
Just William, based on the Just William series.

You get to play William, a 1920's school kid living in rural England. You get into all sorts of amusing mischief, form your gang of infamous 'Outlaws' and, of course, have to thwart the Hubert Laneites gang at every opportunity. Think Bully but less crass and told with some love and an almost Harvest Moon/Gibli lazy like affection for the countryside.
 
1. Since no one can seem to make a proper RPG from the Lord of the Rings series, how about a huge, open world RPG based upon the Shannara series by Terry Brooks. Brilliant storytelling with LOADS of material to draw upon.

2. A traditional point-and-click adventure game based on The Meaning of Night by Michael Cox. A tale of Dickensian love, revenge, deceit, cruelty, and murder. Lots of great Victorian locations around London and into the countryside as well. One of my top 10 books ever.

3. An open world RPG based on The Name of the Wind by Patrick Rothfuss. An incredible tale that brings to mind LOTR, Harry Potter, and Fable 2. Lots of possibilities as you grow from a child in an acting troupe to an immensely powerful living legend.
 

1984

You are Winston, a seemingly ordinary man in an alternate universe set in 1984. A nation controlled by an oppressive government known as the Godminders. The Godminders control through the three ministry pyramids, Ministry of Destruction, Ministry of Power, and the Ministry of Rage.
But what they do not know is that you are no ordinary man, but a black operative for the Brotherhood of Chaos, an organization built to destroy the Godminders and bring freedom to all.
Run, shoot, sneak, and betray your way into victory.

Now America's only hope is Chaos

Ok, that was really funny. Nicely done.
 
A Clockwork Orange

A rhythm-action game - ultra-violence set to Ludwig Van.
 
I always thought the world offered up by the Tales of the Otori series would fit rather well into some kind of large scale open world setting. You have a rich feudal japanese setting to draw from, with warring factions, religious persecution, and the shadowy element of the Tribe. Not to mention playing a ninja with abilities like limited invisibility, making mirror images of yourself, and putting your enemies into a trance with your eyes (perhaps as a defense when pinned, as happens in the books) lends itself ridiculously well to some awesome stealth type gameplay.

Aw wow, I loved those books.

Should really get around to reading the 4th and 5th ones.
 
RE: A New Game Proposal From the Desk of C.Dickens

Oliver Twist
or the
Parish Boy's Role Playing Adventure

by BOZsoft

in Three Episodes

Episode the First​

---

Pitch: Oliver Twist is a console role-playing game set in the fictional fantasy land of England, established in BOZsoft indie hit The Pickwick Papers. The player controls young orphan Oliver Twist, an angst-ridden, knife-wielding boy chasing a man known only as 'Monks', who Oliver last saw walking away from the flames of the magical orphanage. However, as he journeys onward and accumulates more Generally Robust User Experience Lozenges (equipable character abilities), it becomes apparent that not only does Monks play an important part in Oliver's own past, but he has inherited a destructive power that may destroy England, or possibly the world as they know it.

Oliver teams up with a number of colourful supporting characters in his quest:
Dodger - Considers himself to be Oliver's first friend. A young, skilled thief, picks a pocket or two to aid the party.
Fagin - A shady man who hangs around children too much. Has a comically large nose. Stingy with money, which he hoards to throw at people for massive damage.
Nancy - Skilled in the darkest arts, Nancy is a magic user capable of summoning monsters (for example, the Beast with Two Backs) or of inflicting various painful diseases on her enemies.
Sikes - A womanising brawler who temporarily aids the party, but leaves only to return and kill Nancy in a deeply dramatic cut-scene.
Rose - The party's main healer. An aristocratic young woman, coincidentally Oliver's aunt. Has a good singing voice.
Puns - A character who reads between the lines, and doesn't see the obvious and pitiful attempts at humour standing right in front of him. Dies of the need to shut up and go to bed.

It is our hope that this story will highlight contemporary social problems. These include our crippling poor laws, the prevalence of knife crime, rat infestation of low level areas, Jewish asylum seekers and so called 'prisons' (more like Castles) where criminals with millions of Hit Points are sent and entertained until slayed by brave young men wielding a copy of the Daily Mail.

About the developer: BOZsoft is an up and coming, self-published development house consisting of Programmer and Writer Charles John Huffam Dickens and Artist / Modeller George Cruikshank. Their first game, the shareware Point and Click adventure the Pickwick Papers was a massive hit over the Valve Company's Steam Powered distribution system, rated 87% on Metacritic and "chuffing good" in The Times.
 
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