Ames
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giant384 said:wow that looks nice i could prob. pull of 30 fps on 800x600 low q and no aa or af
RaBiD WeAzEL said:Yeah... That seems quite plausible judging from your signature....
giant384 said:is that sarcasm i hear
A True Canadian said:Wow, that gameplay video was longer than I thought it'd be.
And it looks like I'll just barely be able to play at a respectable framerate. Woohoo!!
jocky68 said:Damn it i can only play at 1280x1024, aax4 and afx8. bugger.
dream431ca said:I can go higher if you want me to
uhh.... dont count on it. :angel:BetaMaster said:I guess my 6600gt will pull somewheres in-between mid-range and high-end?
bryanf445 said:yay high with my 7800gt
giant384 said:lol did u really need benchmarks to figure that out
I doubt you will be able to.I'm curious to see how low I need to go for my XP 2000+ and FX 5900 to get anything above 20fps. I'd like to be able to play 800x600, no aa/af, with HDR. I can sacrifice textures and model/water detail. However, I imagine that this is all laughable.
bryanf445 said:lol no but it makes me feel better
Solver said:If you turned off all the advanced features in Lost Coast, you'd have a level that looks just like normal HL2. Well, maybe not - the textures and models would still be high-res and high-poly.
However, forget it. I'm pretty certain that anyone who is not running HL2 on High can forget about getting a playable performance with Lost Coast.
Where it really counts is at the Water when you are running in Dx9. Now double the polygons, and texture sizes, add in a ton of water, add in HDR+Little Dx9 support, and well...you got one sloowww game.Well, with my FX 5900, I can run on all high (no AA/AF) at 1024x768 at an average of 30-40 FPS, with maybe 20 in the strider fight.]
What they are saying is, 10FPS isn't that "playable" but it will let you appreciate how good it looks."True, it ran at 10FPS at High Detail, but it was playable enough to appreciate the overall achievement."
10FPS playable enough? For what, checkers? meh...
Seriously looking forward to this nonetheless.