Dodo
Tank
- Joined
- Aug 30, 2004
- Messages
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Hi, im trying to make a texture for hl2 that magnifies like the magnifying glass in Kleiners lab. Ive been testing with the dudv map but i cant get the refraction working... do you know what im doing wrong ?
"Refract"
{
"$refractamount" "1"
"$refracttint" "{100 100 100}"
"$scale" "[2 1]"
"$dudvmap" "test/test_dudv2"
"$normalmap" "test/test_dudv2_normal"
"$baseTexture" "test/test_diffuse"
"$translucent" 1
"$additive" 1
}
"Refract"
{
"$refractamount" "1"
"$refracttint" "{100 100 100}"
"$scale" "[2 1]"
"$dudvmap" "test/test_dudv2"
"$normalmap" "test/test_dudv2_normal"
"$baseTexture" "test/test_diffuse"
"$translucent" 1
"$additive" 1
}