Fender357
Newbie
- Joined
- Jul 7, 2003
- Messages
- 1,704
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I've been working on my map for a wile with out any problems. Now I added a very large bit to the map and I'm getting a problem that I've never come across before. See, what I did was, I needed to make a part of the map that I was going to have to compile over and over to check it out. So insted of compiling the whole thing every time, I just copied some sections of the map and made my new peice within that as a different map. Then when I was done I just copied the new stuff and put it into the main map. But after I added the new stuff I get this error with BSP. The first thing it does is comes up with the windows error telling me that this program has to shut down. Then I get a window that says something like " Windows could not run this program, do you want to continue? Yes/No" Hitting yes or no gets the same thing, the compiler just finnishes without doing anything else. This is what comes up in the compile log.
** Executing...
** Command: "d:\games\steam 2.0\steamapps\[email protected]\sourcesdk\bin\vbsp.exe"
** Parameters: -game "d:\games\steam 2.0\steamapps\[email protected]\half-life 2 deathmatch\hl2mp" "D:\Games\Steam 2.0\SteamApps\[email protected]\half-life 2 deathmatch\hl2mp\notdonemap\ComplexVf"
Valve Software - vbsp.exe (Jan 19 2005)
1 threads
materialPath: d:\games\steam 2.0\steamapps\[email protected]\half-life 2 deathmatch\hl2mp\materials
Loading D:\Games\Steam 2.0\SteamApps\[email protected]\half-life 2 deathmatch\hl2mp\notdonemap\ComplexVf.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6..
** Executing...
** Command: "d:\games\steam 2.0\steamapps\[email protected]\sourcesdk\bin\vvis.exe"
** Parameters: -game "d:\games\steam 2.0\steamapps\[email protected]\half-life 2 deathmatch\hl2mp" "D:\Games\Steam 2.0\SteamApps\[email protected]\half-life 2 deathmatch\hl2mp\notdonemap\ComplexVf"
Valve Software - vvis.exe (Dec 15 2004)
1 threads
reading d:\games\steam 2.0\steamapps\[email protected]\half-life 2 deathmatch\hl2mp\notdonemap\ComplexVf.bsp
Error opening d:\games\steam 2.0\steamapps\[email protected]\half-life 2 deathmatch\hl2mp\notdonemap\ComplexVf.bsp
** Executing...
** Command: "d:\games\steam 2.0\steamapps\[email protected]\sourcesdk\bin\vrad.exe"
** Parameters: -game "d:\games\steam 2.0\steamapps\[email protected]\half-life 2 deathmatch\hl2mp" "D:\Games\Steam 2.0\SteamApps\[email protected]\half-life 2 deathmatch\hl2mp\notdonemap\ComplexVf"
Valve Software - vrad.exe (Jan 18 2005)
----- Radiosity Simulator ----
1 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading d:\games\steam 2.0\steamapps\[email protected]\half-life 2 deathmatch\hl2mp\notdonemap\ComplexVf.bsp
Error opening d:\games\steam 2.0\steamapps\[email protected]\half-life 2 deathmatch\hl2mp\notdonemap\ComplexVf.bsp
** Executing...
** Command: Copy File
** Parameters: "D:\Games\Steam 2.0\SteamApps\[email protected]\half-life 2 deathmatch\hl2mp\notdonemap\ComplexVf.bsp" "d:\games\steam 2.0\steamapps\[email protected]\half-life 2 deathmatch\hl2mp\maps\ComplexVf.bsp"
The command failed. Windows reported the error:
"The system cannot find the file specified."
This problem only comes up with this map. I tryed running with BSP off, but it still happens.
I know that putting that new chunk into the map made this happen, I just don't know what to do about it. Other than get rid of the chunk....wich isn't much of an option because I need that part of the map.
Any help would be apreciated.
** Executing...
** Command: "d:\games\steam 2.0\steamapps\[email protected]\sourcesdk\bin\vbsp.exe"
** Parameters: -game "d:\games\steam 2.0\steamapps\[email protected]\half-life 2 deathmatch\hl2mp" "D:\Games\Steam 2.0\SteamApps\[email protected]\half-life 2 deathmatch\hl2mp\notdonemap\ComplexVf"
Valve Software - vbsp.exe (Jan 19 2005)
1 threads
materialPath: d:\games\steam 2.0\steamapps\[email protected]\half-life 2 deathmatch\hl2mp\materials
Loading D:\Games\Steam 2.0\SteamApps\[email protected]\half-life 2 deathmatch\hl2mp\notdonemap\ComplexVf.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6..
** Executing...
** Command: "d:\games\steam 2.0\steamapps\[email protected]\sourcesdk\bin\vvis.exe"
** Parameters: -game "d:\games\steam 2.0\steamapps\[email protected]\half-life 2 deathmatch\hl2mp" "D:\Games\Steam 2.0\SteamApps\[email protected]\half-life 2 deathmatch\hl2mp\notdonemap\ComplexVf"
Valve Software - vvis.exe (Dec 15 2004)
1 threads
reading d:\games\steam 2.0\steamapps\[email protected]\half-life 2 deathmatch\hl2mp\notdonemap\ComplexVf.bsp
Error opening d:\games\steam 2.0\steamapps\[email protected]\half-life 2 deathmatch\hl2mp\notdonemap\ComplexVf.bsp
** Executing...
** Command: "d:\games\steam 2.0\steamapps\[email protected]\sourcesdk\bin\vrad.exe"
** Parameters: -game "d:\games\steam 2.0\steamapps\[email protected]\half-life 2 deathmatch\hl2mp" "D:\Games\Steam 2.0\SteamApps\[email protected]\half-life 2 deathmatch\hl2mp\notdonemap\ComplexVf"
Valve Software - vrad.exe (Jan 18 2005)
----- Radiosity Simulator ----
1 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading d:\games\steam 2.0\steamapps\[email protected]\half-life 2 deathmatch\hl2mp\notdonemap\ComplexVf.bsp
Error opening d:\games\steam 2.0\steamapps\[email protected]\half-life 2 deathmatch\hl2mp\notdonemap\ComplexVf.bsp
** Executing...
** Command: Copy File
** Parameters: "D:\Games\Steam 2.0\SteamApps\[email protected]\half-life 2 deathmatch\hl2mp\notdonemap\ComplexVf.bsp" "d:\games\steam 2.0\steamapps\[email protected]\half-life 2 deathmatch\hl2mp\maps\ComplexVf.bsp"
The command failed. Windows reported the error:
"The system cannot find the file specified."
This problem only comes up with this map. I tryed running with BSP off, but it still happens.
I know that putting that new chunk into the map made this happen, I just don't know what to do about it. Other than get rid of the chunk....wich isn't much of an option because I need that part of the map.
Any help would be apreciated.