RNEvermore
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- Joined
- Sep 4, 2007
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With all the amazing graphics updates in episode 1, 2 and eventually episode 3, does anyone else think of the possibility of a major graphics update for Half Life 2 and it's episodes?
I mean, with dynamic shadows, improved textures, and cinematic destruction rendering in Episode 2, and god knows what else in Episode 3, is it possible that with a major patch, Half Life 2 could recieve some of these features?
Dynamic Shadows would me amazing to see in ravenholm
Cinematic Rendering would look insane when the shell blows down the smokestack in Water Hazard.
Improved textures would be awsome.... everywhere.
So, from some more senior posters than me or some people with more programming knowledge of the game, is this possible in the distant future?
And another question. In the orange box on consoles are the graphics updated on HL2?
I mean, with dynamic shadows, improved textures, and cinematic destruction rendering in Episode 2, and god knows what else in Episode 3, is it possible that with a major patch, Half Life 2 could recieve some of these features?
Dynamic Shadows would me amazing to see in ravenholm
Cinematic Rendering would look insane when the shell blows down the smokestack in Water Hazard.
Improved textures would be awsome.... everywhere.
So, from some more senior posters than me or some people with more programming knowledge of the game, is this possible in the distant future?
And another question. In the orange box on consoles are the graphics updated on HL2?