Map Load = black 3d view

Dario D.

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Ever since the last update, every time I load my map, the 3d viewport is black, and I have to click on an object in the 2d view, then go to "View>Center 3d Views on Selection" to move the camera to where I can see the map.

Does anyone else get this?
 
yes, it's either a bug or a feature, depending on who you ask. since the last SDK update, you need to have a camera position in your map somewhere for it draw the 3D window. just click the camera button them click anywhere in one of the 2D windows and problem solved (for that map)
 
Oh, I see. Interesting. Too bad HL2DM doesn't use cameras :)
 
um, no, you misunderstood. the cameras i'm refering to are ones used by hammer, not the in-game ones. HL2DM uses hammer too, therefore you can include a camera in a HL2DM map file. it's the button at top left with a picture of a camera on it
 
Pff

Just click on your map in the 2D view using the camera tool.

Done.
 
Oh, I see. I never use that tool. I just hit Z on the keyboard.
 
Its a useless pain IMO. Why not just have the camera sitting at map origin like before?
 
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