Map rotation issues / Weapon/ammo spawn issues

colblair

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Hi guys

Currently running hl2:dm server - one of the only in Australia that actually runs custom maps (i mean seriously, how many more times can you play overwatch or lockdown??).

Anyway - one of the maps I'm running is warpath (i think it's ctf_warpath_b3e) - and everyone really enjoys it but there's a problem... the map sets weaponstay on and ammo spawns really really quickly which causes problems on the following maps, people just try and camp out the combine gun orb ammo and fire it almost continuously until someone manages to take them out... I know that dm_weaponstay 0 will turn off the weapons sticking around - but what about ammo? Also, is there any way to set these commands to run at the end of warpath? I'd hate to have to take it out of the rotation...

Thanks guys,

Colonel Blair
 
found the command..

sv_hl2mp_item_respawn_time (x)

now I need to figure out how to make it run at the end of the level :S
 
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