5
5parta
Guest
I'd like to get some experience with the source engine, and I have come up with this.
I'd like to put together a small team, of about 3-4 ppl. as self implied, we would be making maps. I thought that at first, it should consists of Mplayer maps (CSS and HLS: DM) to get everyone working on the same page. Then, we could move on to Splayer maps, working together as part of another mod team, or fing a couple more heads and try releasing our own.
I know my way around hammer, but mostly from what ive learned back on the original hl editing. I do know how to model, texture and convert .mdls for hl2. (ive done it with basic trash can and simple objects before). I also know my way around photoshop and 2d image making. (textures, and bump/spec maps, etc.)
i guess thats about it, if anyone else would be interested, leave ur contacts as well as what/how you would be willing to pitch in.
5parts
I'd like to put together a small team, of about 3-4 ppl. as self implied, we would be making maps. I thought that at first, it should consists of Mplayer maps (CSS and HLS: DM) to get everyone working on the same page. Then, we could move on to Splayer maps, working together as part of another mod team, or fing a couple more heads and try releasing our own.
I know my way around hammer, but mostly from what ive learned back on the original hl editing. I do know how to model, texture and convert .mdls for hl2. (ive done it with basic trash can and simple objects before). I also know my way around photoshop and 2d image making. (textures, and bump/spec maps, etc.)
i guess thats about it, if anyone else would be interested, leave ur contacts as well as what/how you would be willing to pitch in.
5parts