Anyone who knows if its possible to make paralax mapps and reflection mapps on your modell? It would be awsome to but in the paralax maps on it to make gain some depth illusion.. Would be a good way to save some polygons.:imu:
Okey.. have tried to understand how to normal map.. Is there any good tutorials? I use 3dsmax 7. I have the plugin for Photoshop (normalmapfilter) but i cant get the hang of it. Thanks for any help...
i believe its in beta development
their official wiki emphasises the fact that the engine doesnt suport this and i for one do not believe that valve is conspiring against us.
The source engine is in constant evolution (think about HDR for example) so its absolutely possible that they will include parrallax mapping in the future.
parallax mapping isn't THAT impressive, but observe: http://graphics.cs.brown.edu/games/SteepParallax/
steep parallax mapping, in all it's glory i'm still not sure if that projects onto other surfaces, but it's cool nonetheless