Mass Effect screenshots

brickzb8.gif
 
You're just being fanboys if you think that chick is a better model than the guy above.

I do believe the point of contention was which one looked better.

As has been demonstrated many times before, having more polygons or whoopass shaders does not make something look better.

The character shown in the Mass Effect screenshot has more resonance with me. I think it looks better.
 
You're just being fanboys if you think that chick is a better model than the guy above. Fair enough they both may look wooden, but the crytek model looks 10x technically better than her in almost every single way, and also beats the guys faces in the other ME images. If the guy was looking at the camera it'd look even better.

It's not fanboyism, as I'm not sure I'll even by Crysis, it's just fact.

The chick looks like she's from KOTOR and not a next-gen game.

... I still don't get how you can compare an alien to a human. :| Of course it's going to look different, it's a different species.

Return to this argument with a comparison between the humans of both games. Far as I can tell Crysis probably will look better in that comparison, but that's not the point of the argument at hand. But either way, I'm not after graphics - Mass Effect's gameplay looks like it's going to wipe the floor with Crysis in my opinon.
 
how did this become a crysis vs mass effect thread?? wtf
of course the engine running dx10 is gonna look better but who cares??
mass effect still looks great and has much more to offer than graphics alone
 
You're just being fanboys if you think that chick is a better model than the guy above. Fair enough they both may look wooden, but the crytek model looks 10x technically better than her in almost every single way, and also beats the guys faces in the other ME images. If the guy was looking at the camera it'd look even better.

It's not fanboyism, as I'm not sure I'll even buy Crysis, it's just fact.

The chick looks like she's from KOTOR and not a next-gen game.

Art direction > Technical crap.

Also, Uncanny Valley.
 
New(ish) video out, HD version on gametrailers.

The character models are still looking pretty sharp, but I'll admit they don't all have the polish of some of the few we've been shown over and over already.

Still, consider one thing before you start comparing to Crysis - scale. How many different models are needed in an FPS compared to an RPG the size of Mass Effect?

As an example, how good were the models in HL2? Awesome, right? Now think, how many different resistance members did you run into during the course of the game? And there you go.
 
Like I and many other said, it's not only about the fracking models. The rest needs to be on par with the models, or else the inadequacies really stick out like an eyesore.
Bioware has taken great care to create realistic muscle movements and animation to accompany it's great models.
They have also taken great care in setting the right atmosphere in the levels.

Which makes it's character really stand out among the crowd, it makes them really feel like living creatures, instead of npc with more poly's and sharper textures.
And that is what makes that screeny so awe inspiring, the look on their faces just says a thousands words, which cannot be said for many other games.
 
Art direction > Technical crap.

Also, Uncanny Valley.
Art direction doesn't come into it massively when both of them are human-looking faces. The guy looks far more like a real living character than she does, and that's pretty good for a floating head that's not even looking at the camera.
 
the only reason why games in 360 look flashier is cos of all those polygons. the console and ps3 are capable of handling a bad ass number of polygons so everything looks nicer.
 
Thing is you don't need immense amount of ploygon detail to make things look great in games these days. The normal mapping and other depth mapping types take care of the illusion of greater mesh detail, and theres even better texture tech and techniques for making that illusion even better.

We should all of seen Cryteks characters in motion in the new direct feed GDC 07 trailer, so if people are going to continue comparing the characters I suggest you base your comparisons on that piece of footage.

In my personal opinion Crytek are on the upslope coming out of uncanny valley with their characters appearance, just because even though you can nit pick it is the most convincing display of visuals and animation put into a human, also have to admit the first time I saw the first few screens I thought Star Wars KOTOR aswell :p.
 
Not exactly what I used to envision when I pondered the future of gaming. I'de think about the potential for fully immersive gameplay, not pores and pot marks on faces or the amazing ways that developers will be recreating hair. Every new technology that doesn't give us better gameplay just gives developers one more thing they have to put their money into so that our bloated expectations for screenshots are met. You'll stop noticing the polygon counts in both Mass Effect and Crysis after an hour playing. A year later you'll look at both and be totally unmoved, as the then current pot marks and hair will have twice the polygons. The insides of mouths will be fully recreated to every last tooth, and pupils will dilate based on lighting. What difference does it make which game has better models when nobody will care after those games are released.
 
I think they meant the art style, which is indeed very similar to star wars.
 
Well its aliens, and space and stuff :| Its probably similar to about 500 other sci-fi things too .
 
Thats not it, there is a certain kind of look that sets Star Wars apart, I really do not know the words to describe it, nor do know exactly what it all is. But somehow it just screams Star wars to me. Maybe the color pallet, of the interior and on the characters.
 
Eh I know what you mean, and im not gonna say it "doesn't" look like star wars because theres a bunch of things that do, but Im pretty sure they were talking about the graphics and not the art direction :O

StardogChampion said:
The chick looks like she's from KOTOR and not a next-gen game.

:|
 
Yeah, it gives off a KOTOR vibe to me, too. Not that that's a bad thing. :D I loved KOTOR.
 
What are you people? Blind?

star-wars-knights-of-the-old-republic-ii-the-sith-lords-20041201025859435.jpg

Wow, stupidity much? Whilst I in no way agree with the ludicrous assumption that the Mass Effect shot looks similar to KOTOR models, how about we don't go looking for the ugliest, lowest-res screenshot you can find when we all know they look alot better than that shit of a screenshot you just went ahead and posted. :|
 
I don't understand why people get so hyped about graphics these days. As game engines get more powerful, wouldn't you be excited for more functionality and power? Games are getting to be graphics focused rather than having fun, new, or challenging gameplay.

I'm sure most people who disagree are the same people who were oh so excited when Doom 3 / Quake 4 were being previewed.

Anyway, I was going to make a post about how much the art style is so widely unfocused that they clearly just ripped ideas from various science fiction shows/movies, but a few people beat me to it.

So then I was going to make a post about how the first few pages of this thread were people who were "so excited about how much this game is going to kick ass", when there isn't a lot of information on it.

Instead I'm going to say this.

The galaxy is trapped in an endless cycle of extinction. Every 50,000 years, an ancient machine race invades the galaxy. With ruthless efficiency, the machines wipe out all advanced organic civilization. They leave behind only the scattered ruins of technology, destroying all evidence of their own existence.

Few believe this ancient legend. You, however, know it to be true. The fight to stop this extinction event has become the most important mission in the galaxy.

That's one of the worst story premises I've ever heard. It's like they took a portion of the Babylon 5 storyline and let a bunch of retards have sex with it. I won't be stretching the truth to say that I was more interested in what Doom 3 had offered for plot premise.

Everything else listed is just things that are already featured in other games.
 
Have you actually seen game play video's of this game, or read any preview by any chance.
 
Wow, stupidity much? Whilst I in no way agree with the ludicrous assumption that the Mass Effect shot looks similar to KOTOR models, how about we don't go looking for the ugliest, lowest-res screenshot you can find when we all know they look alot better than that shit of a screenshot you just went ahead and posted. :|

Meh I just picked the first thing that popped into google when I put in kotor :|
 
[YOUTUBE]http://youtube.com/watch?v=OXeSdSzLsxc[/YOUTUBE]

looks more like a movie doesn't it?. This game just skyrocketed to the top of my most anticipated list. Lets just hope they can release it soon.
 
There isn't much to say about that video except its freakin mind blowing. Knowing the guys at bioware, the story will be just as good as the graphics.
 
Now that floating head looks crap.
 
I do agree about the combat not looking all to good.
The idea behind it seems solid and it seems to have some interesting twist and game play elements. Only the execution seems to be flawed, kind of jerky movement. Not the smooth, gow, graw, etc..
A lot like Jade Empire.

It's a shame imo, Bioware is big and rich, they should be able to hire more and very talented people.
 
Mass Effect is still an rpg at heart. Sit back, play with the stats, pause the combat, choose which skills to use type of affair - owing as much to Badlur's Gate, kotor, even Final Fantasy, as it does a 3rd person shooter. I suspect victory depends more on the decisions you make before and during combat than reaction time and the ability to aim quick.

I'm actually very impressed at how action packed the combat looks - especially for an rpg.
 
My only potential issue with combat is if you're running around, all kitted out with guns... what if you see an enemy in the distance? Do you have to run all the way up to him just to fight? :|
 
Now that floating head looks crap.
You honestly saying that head above looks better than the black dude? You must be smoking something.

He looks like he's been chiseled the lines in his face are so deep. He looks plasticy like in Doom 3.

It's more uncanny valley than the black guy.
 
one of the two games looks like it was created by programmers the other looks like it was a mix of artists and programmers ...extreme detail does not automatically give something artistic merit ..but this debate is pointless as they're more dissimiliar than they are similiar
 
You honestly saying that head above looks better than the black dude? You must be smoking something.

He looks like he's been chiseled the lines in his face are so deep. He looks plasticy like in Doom 3.

It's more uncanny valley than the black guy.

*headslap*

I said that head looked CRAP.

CRAAAAAAP.

CRAP HAS NEGATIVE CONNOTATIONS.

-________-
 
The head is surrounded by a black rim, yes? Making it look stupid and thus the idea that it is floating, yes? Yes. End of discussion.
 
Back
Top