B
blazertailgunner
Guest
It's a known issue in mdldecompiler.exe that, from the readme file:
I am currently modifying the weapon smg1. Everything works fine except the weapon lost it's information regarding where it is to be drawn on the screen, in first person view. Everything else is perfectly intact, including animations.
Does anyone happen to know a way to fix this? Perhaps a place I enter the coordinates for the default viewmodel?
There are still known issues with rotations on weapons and delta animations
I am currently modifying the weapon smg1. Everything works fine except the weapon lost it's information regarding where it is to be drawn on the screen, in first person view. Everything else is perfectly intact, including animations.
Does anyone happen to know a way to fix this? Perhaps a place I enter the coordinates for the default viewmodel?