PickleRoaster
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- Jun 24, 2010
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I've been trying to figure out how to add a 3d backgrounds map in an HL2MP mod, and i can't figure out how. I know you can't use the standard method as with SP. All i was able to find concerning it was this:
You can also fix this by using UTIL_GetPlayerByIndex( 1 ) or looping through all connected (searching UTIL_GetPlayerByIndex should bring up such a loop) to make them all seeing through that camera if you want it in normal MP maps as well.
I have no idea what he meant, or how to do it.
Can you help me?
You can also fix this by using UTIL_GetPlayerByIndex( 1 ) or looping through all connected (searching UTIL_GetPlayerByIndex should bring up such a loop) to make them all seeing through that camera if you want it in normal MP maps as well.
I have no idea what he meant, or how to do it.
Can you help me?