BabyHeadCrab
The Freeman
- Joined
- Dec 2, 2003
- Messages
- 23
- Reaction score
- 602
The more and more I think about it.. the more and more obvious it becomes. In the United States.. the Xbox will dominate all. Why? you ask because it has taken america's youth balls to the walls. Before Xbox the words Halo meant nothing.. now go to 99.9 percent of highschools and nearly every boy or girl has heard of it. This worries me because of how Microsoft seems to dominate every market it touches. Formerly PS2 owned the hearts of casual playing teenagers.. this torch seems to have been handed down to the Halo'ers. I dont want this to be true or prefer Microsoft.. i'm simply looking at it from a logical prespective. FFS before Halo was around MTV didn't even care about video games.. now it's marketing them directly to the youth on national basic cable.
When I think suburban casual gamer.. I now think halo/MS :bonce:
Is this such a terrible thing? How much longer will the industry be competitive? I cant answer these questions but i'd like to hear your prespectives on the issue. It seems the same way Nintendo, Atari, and Sega introduced gaming culture to our youth.. Microsoft has stolen it. The gaming industry seems so impredictable now because it is budding similarly to the film industry in it's youth.. going in every which direction not seeming to stop for anything. The outcome will hopefully result in a free competitive market instead of a culture single handedly owned by the "huge guys", but from the way things look I fear Microsoft will not let go of it's stranglehold on the primary "casual" game audience.
When I think suburban casual gamer.. I now think halo/MS :bonce:
Is this such a terrible thing? How much longer will the industry be competitive? I cant answer these questions but i'd like to hear your prespectives on the issue. It seems the same way Nintendo, Atari, and Sega introduced gaming culture to our youth.. Microsoft has stolen it. The gaming industry seems so impredictable now because it is budding similarly to the film industry in it's youth.. going in every which direction not seeming to stop for anything. The outcome will hopefully result in a free competitive market instead of a culture single handedly owned by the "huge guys", but from the way things look I fear Microsoft will not let go of it's stranglehold on the primary "casual" game audience.