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we11er said:Do Valve know about it? Bit worrying really...
we11er said:somebody said they have the same problem with HL2.
dogboy73 said:Is that because it's difficult or have you just taken your time to perfect? I'm asking because I'm up for having a crack at this map making lark myself using Source. But I'd like to know what I'm getting myself in too! I on't want to attempt anything fancy - Just basically use whats there to build some SP content that I think would be cool map to play.
It's not, it's a bug in all Half-Life 2 maps (for some of us). I fixed it by doing a total re-install of Steam + all valve games.TheAmazingRando said:Why would Valve care about a bug in a player made map?
My guess is that it is the same entity/being/person as in "someplace else." She seems, and speaks very much like a human, unlike a Vortigaunt or whatever race the G-man is.
Cargo Cult said:Speculation? Ooooh. But still nobody's noticed that Very Important Thing in Someplace Else yet - it's in plain view in normal gameplay, but nobody's ever commented on its peculiarity...
jondy said:As in the giant plasma beam of death?
FuzzDad said:From a mappers perspective: Excellent use of the grid...the entire go-round-the-island and then into the island and then the use of interior levels is a perfect way to cram all that detail into one map (I'll bet the portal work was fun). You also managed to tweek the artistic vision of HL2 into your own look...did you have an art director of sorts or did you handle the overall design and coloration? Timing and pacing was spot on. I didn't see any displacement gaps and only a few texture alignment issues (inside the lower part of the building on the topside where a few combine shot at you from upstairs). Most of the official HL2 levels have far more errors in them (you must have QA'd the crapola out of this). Wonderful work...just fabulous work.
Cargo Cult said:When something new gets released, I won't limit myself to a mere forum thread... ;-)
In the meantime, go explore the MINERVA site or something. It does change, you know?
BaconIsGood4You said:Cargo Cult, you can't just give a very informal estimation on the release date? (Please don't say "When its done")
Cargo Cult said:Speculation? Ooooh. But still nobody's noticed that Very Important Thing in Someplace Else yet - it's in plain view in normal gameplay, but nobody's ever commented on its peculiarity...
Cunni said:I extracted it to C:/Steam/SteamApps/SourceMods/ and its not showing up in my play games list.