Minor Ship Update Released

Tyguy

Space Core
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Just 3 days after the first a second Ship update has arrived. The changes include:[br]

  • A number of server stability fixes
  • Fixed weapon ammo amount when dropped from
  • Money for kills values for weapons are now halved (by default) as soon as a weapon is used (and each time thereafter) within a round, and then reset to the minimum value at the end of a round
  • Fixed visual effects being played when they shouldn't (e.g. dripping hands)
  • Fixed flames being left behind when player arrested
  • '/' characters now work within chat
 
I'm afraid I'm one of those fence-sitters until a demo comes out. The game is intreaguing, however I want to give it a test run before I commit.
 
I just bought The Ship a few days ago and it's quite fun. Certainly very different and unique for an online game. I hope there are some more bug fixes and general updates to the game though.
 
I'm afraid I'm one of those fence-sitters until a demo comes out. The game is intreaguing, however I want to give it a test run before I commit.

quoted for emphasis :)
 
I'm afraid I'm one of those fence-sitters until a demo comes out. The game is intreaguing, however I want to give it a test run before I commit.

I'd like to see a comparision between the original (proof-of-concept) Ship mod and the Source one.
 
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