15357
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- Jan 11, 2005
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There are certain MMORPGs in which the economy is mostly player controlled. Player controled economies sometimes have a main item that is sold by each other.
With enough people (and money) you can implode an entire server's economy.
I belonged to a clan, in a MMORPG, that numbered some 60 people. We all bought the main item (which was some sort of all-purpose upgrade item)for about 10,000 gold each. In total, we had about four thousand.
2 months later, the price of the item jumped to 900,000. My clan, sold everything for 20,000. That action messed up the economy for the entire server. All the guys that had stockpiled on the item (it was getting more and more expensive) went bankrupt. Unbelievably, it messed up other items as well, and you no longer could see the masses of people trading at town squares.
It was fun. :E
With enough people (and money) you can implode an entire server's economy.
I belonged to a clan, in a MMORPG, that numbered some 60 people. We all bought the main item (which was some sort of all-purpose upgrade item)for about 10,000 gold each. In total, we had about four thousand.
2 months later, the price of the item jumped to 900,000. My clan, sold everything for 20,000. That action messed up the economy for the entire server. All the guys that had stockpiled on the item (it was getting more and more expensive) went bankrupt. Unbelievably, it messed up other items as well, and you no longer could see the masses of people trading at town squares.
It was fun. :E