modDB.com has released a Samurai Legends Q/A for all to read.[br]
Here's a snippet of the interview:
Here's a snippet of the interview:
The full article can be found by following this link.modDB.com: What was the inspiration for The Samurai Legends mod?[br]
Samurai Legends: We wanted to make a game familiar to MMO players that like to go on "raids" or organized group PVP battles. Players that would like to experience this kind of gameplay but who want to skip the hundreds of hours of leveling up to get there can play our mod and get a good taste of what it's like. Our first release offers three player classes with a full suite of special powers per class. Since this was made on the HL2 engine, we used elements from Counter-Strike like the round-based combat, buyable weapons, and mission objectives to keep elements of leveling up without going through the "grind" that you see in other MMO type games. The game-play was designed to give players coming in on round 8 a fair chance at beating someone that has been there from the start of the match.