R
RyRy
Guest
I had this idea, that started out thinking of a way for people to build up expereince or their portfolio wether it be in modeling, coding, texturing, scripting, animation, sounds for wether it be for fun, or for a future career.
I wanted do somthing different other than just a Mod database, cause that is already out there, and there only are a handfull of promising mods, that i would have even considered working for, me being a modeler i wanted a challenge and somthing to show off skill but at the same time i wanted a decent mod with promising gameplay that would actually make it through production and be enjoyable to play.
So i came up with something that might help everyone with the problem i was getting i php/database site with profiles of course, and certain "jobs" that that person has, also people that are register and have any "job" anything that goes allong with modding, can also create tasks, small jobs for the other people that are in the database, so basicly a network of people creating work for people, it could be anything from a few of these people getting together to make a mini mod, lets say a modeller wants to make a jetbike and put it into hl2 as a serverside addon/mod he only knows howto model and animate, ok so he puts a task out there for anyone he wants, to texture/make sounds/coder, to make it happen. This idea can work any way anyone would like it to. Or could be as simple as someone wants a logo for their mod outside of the database, so a 2d artist whips up a quick sprite for him. This makes it easy for mods to be created and for people to build up expereince/ or a portfolio. (wasent sure though if i should make it to where only people who have a mod trade/skill can post a job or task..input? to weed out the people who dont know jack bout any trade ) Could also include many other elements to the idea of this site, like personal portfolios and such. This could also span accross multiple games and engines abroad you could even have the site customized for your specific job that you do with templates of the site geared twords jsut mappers or just modelers, or jsut mod leaders, or whatever position your into, so that only modeling tasks pop up, or only a certain engine or game like source etc... , where tasks pop up for you personally that someone has requested or a list of tasks in like a classified section that are in que,
This idea also sprung the idea of a mod, making minimods into a complete conversion on the source engine, a mod that lets the server decide what type of gameplay/ what models, to include by using specific popular mini mods that have been created on the database, along with models and other art and sounds but polished into this source mod, making it a sort of a mod community mod. You couldalso even set servers so that the players in it could vote on variables of what or how to play etc..
I would like to hear any suggestions or ideas that anyone would like to add to either of these ideas or both. Or what you would think or would you even make use of a site like this?
I wanted do somthing different other than just a Mod database, cause that is already out there, and there only are a handfull of promising mods, that i would have even considered working for, me being a modeler i wanted a challenge and somthing to show off skill but at the same time i wanted a decent mod with promising gameplay that would actually make it through production and be enjoyable to play.
So i came up with something that might help everyone with the problem i was getting i php/database site with profiles of course, and certain "jobs" that that person has, also people that are register and have any "job" anything that goes allong with modding, can also create tasks, small jobs for the other people that are in the database, so basicly a network of people creating work for people, it could be anything from a few of these people getting together to make a mini mod, lets say a modeller wants to make a jetbike and put it into hl2 as a serverside addon/mod he only knows howto model and animate, ok so he puts a task out there for anyone he wants, to texture/make sounds/coder, to make it happen. This idea can work any way anyone would like it to. Or could be as simple as someone wants a logo for their mod outside of the database, so a 2d artist whips up a quick sprite for him. This makes it easy for mods to be created and for people to build up expereince/ or a portfolio. (wasent sure though if i should make it to where only people who have a mod trade/skill can post a job or task..input? to weed out the people who dont know jack bout any trade ) Could also include many other elements to the idea of this site, like personal portfolios and such. This could also span accross multiple games and engines abroad you could even have the site customized for your specific job that you do with templates of the site geared twords jsut mappers or just modelers, or jsut mod leaders, or whatever position your into, so that only modeling tasks pop up, or only a certain engine or game like source etc... , where tasks pop up for you personally that someone has requested or a list of tasks in like a classified section that are in que,
This idea also sprung the idea of a mod, making minimods into a complete conversion on the source engine, a mod that lets the server decide what type of gameplay/ what models, to include by using specific popular mini mods that have been created on the database, along with models and other art and sounds but polished into this source mod, making it a sort of a mod community mod. You couldalso even set servers so that the players in it could vote on variables of what or how to play etc..
I would like to hear any suggestions or ideas that anyone would like to add to either of these ideas or both. Or what you would think or would you even make use of a site like this?