MrMan
Newbie
- Joined
- Nov 19, 2004
- Messages
- 644
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Hi guys, am having trouble getting a custom tree model into my map. First off, this is not my model, it's a downloaded one, but the map i'm making is purely for screenshot/non-release/test purposes so don't worry about copyrights or anything like that.
I'm kinda new to the whole modelling scene and 3d max so bear with me. I have this model, and i have some textures. I made a new multi/sub-object material in Max, and set the leaf and bark textures of the tree to match the mat ID's on the model. I applied the material to the model, and in the 3d view the textures appear and the tree looks fine. So far so good...
Then i went to export model, and using a custom SMD exporter i created an SMD file of the model. Then i opened CannonFodder's Studio Compiler, selected my SMD file, ticked everything that should be ticked and then chose to Compile. It comes up with a message saying that my model has no faces, and asks if it is textured, which i'm pretty sure it is, but could be wrong.
Where am i going wrong? I've been told it's a problem with the model, that i haven't textured it properly or anything, but i've been working on fixing it for a couple days now and can't figure out what the problem is. I've attached the model, textures and SMD file below, if anyone gets the time can they have a quick look at it and let me know how to fix my problem.
Thanks
http://rapidshare.de/files/16465031/Tree_Stuff.zip.html
I'm kinda new to the whole modelling scene and 3d max so bear with me. I have this model, and i have some textures. I made a new multi/sub-object material in Max, and set the leaf and bark textures of the tree to match the mat ID's on the model. I applied the material to the model, and in the 3d view the textures appear and the tree looks fine. So far so good...
Then i went to export model, and using a custom SMD exporter i created an SMD file of the model. Then i opened CannonFodder's Studio Compiler, selected my SMD file, ticked everything that should be ticked and then chose to Compile. It comes up with a message saying that my model has no faces, and asks if it is textured, which i'm pretty sure it is, but could be wrong.
Where am i going wrong? I've been told it's a problem with the model, that i haven't textured it properly or anything, but i've been working on fixing it for a couple days now and can't figure out what the problem is. I've attached the model, textures and SMD file below, if anyone gets the time can they have a quick look at it and let me know how to fix my problem.
Thanks
http://rapidshare.de/files/16465031/Tree_Stuff.zip.html