[Model-Help] lower part of model goes crazy

Tyron

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Heya guys I just joined today cause I'm being busy with my model like 2 days to get it right..

well whats the prob:
when I compiled the model and check it in the model viewer,
I load an animation/sequence and the whole lower section of the model rotates 90 degrees..

here take a look:
probom0.jpg


I've already tried to set everything on a css rig but still no progress..
Tried other qc files.. nothing.

Anyone that can help me with this would be appreciated

Thanks in advance.
 
Upload your source files.
 
okey tried the same with the default urban model and same result..
Here this 1 is with the default urban model hope you know whats wrong :/

smd & qc files:
Link removed

(I'm using xsi for modeling)
 
Looks like XSI ****ed up the Valve's skeleton. I suggest you to decompile one of the current CS: S players model and use it.
 
Yea thanks alot now its working ^^

All animations work now.
Well i'll go on with my textures and all of that.
And hopefully i can make my mod that i was planning to make when my models are done :)

for those who got same problem:
Solution: "lower part of model goes crazy"
test said:
Looks like XSI ****ed up the Valve's skeleton. I suggest you to decompile one of the current CS: S players model and use it.

icon4.gif
And for XSI users when exporting the smd, check "Remove Top-Level Bone on Character Rig". and it should work perfectly.


Thanks for the help test!
 
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