Model question...

Dodo

Tank
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1 prop is 1 mesh... soo if I have 2 meshes that i want to make 1 mesh, and i have 2 UVW maps... what do i do with the second uvw map ?how do i make 2 uvw maps one ?!
 
Depends what modelling package you use. In 3D Studio, it doesn't matter. You can combine the meshes, set the textures up as a multi/sub-object and it'll continue to use the two textures.
 
You can have 2 textures mapped to one mesh. I just might not recommend it if they will both be high resolution, or if the mesh is small. If it's huge, though, it may be worth the resolution of 2 textures.
 
thereisnospoon said:
uh why not just use 2 meshes, it collapses everything at export anyways.
but does the texture work correct, 2 meshes, 2 uvw's, ... that might be a problem. (and im using 3D max )
 
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