Model's not all working?

Penguin929

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So, in hldm, not all models are working when I run the map I'm working on. Say a couch, lamp, and table for instance are simply not there. No not just invisible, physics objects go right through the area. Sure most other models work but everynow and then I come across one that won't show up in game. Anyone else have this? or a solution. sorry if this is nooby
 
prop_dynamic removes itself if it's not "supposed to be a prop_dynamic" (But a prop_static/physic, etc..)... Pretty gay but, yeah.
 
that's odd, i'll check again but I thought I was using prop statics for these things.
 
don't know why but I guess these things only work as prop_phys, not static. odd anyway to get it work as a static.
 
remember you can use prop_physics_override or prop_dynamic_override if you need to
 
Some0ne said:
remember you can use prop_physics_override or prop_dynamic_override if you need to

Though he wanted them to be static, did he not?
 
Dead-Inside said:
Well, you can make the physics motionless, through flags.
that's what I ended up doing. Is that going to hamper performance?
 
Well that depends on how many you plan to have in your map. I'd say no but I could be wrong. Since it isn't actually simulated, it's asleep, it doesn't take as much CPU power.
 
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