Apos
Tank
- Joined
- May 14, 2003
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Essentially, this mod would work standalone, but it would also be designed to be bundled into any other multiplayer game.
Essentially, the idea is to make use of both the facial expressions and lip-syncing aspect of the new models in HL2, as well as any other special expressive animation.
The mod would allow people to gather in small conferance maps and talk face to face. This could be useful for any online mod: a chance to talk in a neat new way before or after a game. Teams could work out play by play strategy for the future, discuss what happened in the last match, or just mill around demonstrating techniques and ideas.
And the key would be that it would use the audio feature: players could talk into their mikes at home, and their characters would speak out what they are saying (perfectly lipsynched thanks to the new Source Engine). They could even control their own facial expressions to convey emotion to other players.
In fact, I kind of hope Valve is already planning this: it would be incredible not just from a practical value, but just as an experiment in online community. No 3d gameworld has this potential for vocal and physical expression in avatars. HL2 sounds like it will make this not only possible, but even pretty easy to implement.
Any other ideas or interests?
Essentially, the idea is to make use of both the facial expressions and lip-syncing aspect of the new models in HL2, as well as any other special expressive animation.
The mod would allow people to gather in small conferance maps and talk face to face. This could be useful for any online mod: a chance to talk in a neat new way before or after a game. Teams could work out play by play strategy for the future, discuss what happened in the last match, or just mill around demonstrating techniques and ideas.
And the key would be that it would use the audio feature: players could talk into their mikes at home, and their characters would speak out what they are saying (perfectly lipsynched thanks to the new Source Engine). They could even control their own facial expressions to convey emotion to other players.
In fact, I kind of hope Valve is already planning this: it would be incredible not just from a practical value, but just as an experiment in online community. No 3d gameworld has this potential for vocal and physical expression in avatars. HL2 sounds like it will make this not only possible, but even pretty easy to implement.
Any other ideas or interests?