More Images of Assasin Creed

Man|-|unter

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More Images of Assassin Creed

So finally the leak images of Assasin Creed unveil by IGN haha :naughty:

http://media.pc.ign.com/media/839/839699/imgs_1.html

assassins-creed-20060926112018566.jpg
 
That's nice and all but tbh I could care less about concept art, please UBISOFT, give us some more SCREENSHOTS >_<
 
looks awesome....only bad thing is that it will probably require me to upgrade my comp. again :(

has the system specs been listed yet?
 
Hmm, I am still very excited for this one but that framerate has really gotta improve. I know they have plenty of time with which to do so, but geez. That wasn't smooth at all.

Actually, it ran a lot smoother on the in-game demonstration at X06. It may have been because of the trailers fancy angles as opposed to the normal camera used in the real time demonstration.
 
All i got to say is this game looks awesome and i can't wait till it comes out.
 
Actually, it ran a lot smoother on the in-game demonstration at X06. It may have been because of the trailers fancy angles as opposed to the normal camera used in the real time demonstration.
I certainly hope so! I can't imagine this game would release with a shoddy fps, esp. after all the hype surrounding it!
 
what was that "halo wars" thingy at the end? Do they mean Halo3 or just Halo Wars such as Quake Wars, a battlefield type of game?
 
Halo Wars is a new RTS set in the Halo universe, being designed by the people who made Age Of Empires 3.:)
 
X06: Assassin's Creed Update

The latest on Ubi's next, um, killer game, including controls and potential multiplayer.

IGN

That's how many character animations are loaded into Assassin's Creed, 700 of them alone contextual. To put things into perspective, Prince of Persia: The Sands of Time, developed by the same crack team at Ubisoft Montreal, features 500 character animations. And Prince remains to this day one of the finest animated games on the market. Get the picture?

Of course, controlling all these moves is something of a chore on a controller that doesn't read minds. Jade Raymond, producer on Assassin's, took a few minutes to break down a complex yet seemingly intuitive control scheme that will have you offing targets faster than you can say John Wilkes Booth.

As Altair, a medieval hitman with a mysterious past (Raymond confirmed that he's not a time traveler), you have free reign to explore vast cities and countryside. You will investigate your targets by exploring, eavesdropping and even picking pockets for clues on his whereabouts. When you have three clues-- and there are many more you can choose to find through thorough investigation -- you can then move to the assassination stage, using "social stealth" to blend in with crowds, searching for handholds to scale castle walls, using killer's intuition to hone in on the target and, finally, sinking a blade in his gullet.

In order to control Altair, Ubisoft attached four "puppet strings." One to his head (the Y button) his weapon hand (X), off hand (B) and his lower body (A). The right trigger has been jokingly dubbed "emotional control" by Raymond and her team. In short, it is a strength modifier. While walking, hold it down to run. While swashbuckling, hold it down for a lumbering power strike.

Using Y, you will do things like eavesdrop and use intuition. A, then, would be used to jump. An interesting control feature is climbing, done in a way we've never seen before. We didn't get a chance to touch the controller, but you will actually feel for handholds, like rock climbing. With it, Altair can climb anywhere in the world where there is a decent grip, and we're hoping he has a chance to move up the tallest of towers while sneaking past the castle guard.

There wasn't much more news out of Ubisoft's camp, except that the team is trying to put together a package of downloadable content that Raymond could only say is "something ambitious." She hinted slightly at extended gameplay and possibly even some kind of multiplayer -- the team did create a prototype multiplayer and co-op mode. But, as of now, there is still nothing to announce.

While the PlayStation 3 and 360 versions of Assassin's Creed are virtually identical, Raymond did say that on the 360 the team is putting a special emphasis on achievements. The hardware also allows for improved threading, which will improve even further the crowd AI.

Even at this early stage, Assassin's Creed is a safe-bet for one of the most innovative and beautiful games of 2007.
 
Yup, that vid of the demo solidified it for me too. The choppy one was potentially problematic, but the smooth one running on the 360 looked absolutely stunning. Hopefully there will be a 360 price drop before this releases. :p
 
While the PlayStation 3 and 360 versions of Assassin's Creed are virtually identical, Raymond did say that on the 360 the team is putting a special emphasis on achievements. The hardware also allows for improved threading, which will improve even further the crowd AI.

****in Woot! :) Considering crowd AI is a huge feature in this game, that's pretty huge. Glad they are making this for the X360! ;)
 
Constant camera switching and changing between 3rd and 1st person just bugs the hell out of me.
No 1st person = no play, ta muchly

Nice animation and graphics though.

Did it remind anyone else of Outcast?
 
Holy mackrel, that looks goddamn amazing. I've been a fool to brush off the pictures and videos of this game for so long. It just... gah, the cities, the crowds, the pushing people, the locations.

So getting this.

EDIT: I mean... climbing that castle and just looking around the city. My eyes, my eyes! Too much awesomeness!
 
Holy mackrel, that looks goddamn amazing. I've been a fool to brush off the pictures and videos of this game for so long. It just... gah, the cities, the crowds, the pushing people, the locations.

So getting this.

EDIT: I mean... climbing that castle and just looking around the city. My eyes, my eyes! Too much awesomeness!
Feel exactly the same way. Creed used to be a total question mark to me, couldn't see what everyone was raving about. From the screens it looked to be Thief, except in daylight, with some Prince of Persia thrown in... couldn't comprehend how that could all come together. But after seeing these new gameplay videos, I'm sold. It looks amazing :)

And to think I almost regretted getting the 360 so hastily, but seems every day now I'm given new things to look forward to :p
 
I've been drooling over previews and pics and screenshots for months. Just hurry up and come out already!
 
That youtube video was sexy, though I'm completely out of the loop with this game.
 
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