Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
Stuntman.
Thread over.
Black was a mother ****er even on easy.
The clear winner:
Driver 3 (refuse to call it the totally retarded 'DRIV3R')
You will cry. You will smash/kick/kill puppies. Though not only because it is the most annoying, frustrating, trial and error based game ever made. No. Because it also one of the shitiest pieces of shit ever.
Oh yeah. I remember the bullshit details you had to nail PERFECTLY.
The clear winner:
Driver 3 (refuse to call it the totally retarded 'DRIV3R')
You will cry. You will smash/kick/kill puppies. Though not only because it is the most annoying, frustrating, trial and error based game ever made. No. Because it also one of the shitiest pieces of shit ever.
Shit yeah. Without silver weapons unlocked that mission was impossible on Black Ops difficulty...The last level is a bitch.
Jak II will always have a place in my heart for being one of the frustrating games ever.
You probably just suck at it. Driver 3 was easy. As in, abysmally easy. Then they made it even easier in Parallel Lines.
Black was really easy, all you had to do was just fire randomly and you will eventually clear the whole room
jimbo said:and yeah the last area in black, the one big room, jesus christ, i never get around to completing it, always got to the part with the mg turrets and got owned, jeez :hmph:
One good tip, which I discovered on my first playthrough, is not to just run into the room but rather stay close to the door that you came from. Doing so will give you the opportunity to retreat into the tunnel if you're overwhelmed, catch your breath and continue. However either way you must move on in order to spawn the remaining guys which can be a bitch as it's hardly any cover you can take once inside.
There's nothing 'easy' about the fact that some guy escaping in a car is able to turn onto a single road, that has no turns for quite some time, manages to 'fail the mission' because I knocked into the wall slightly. It was just very, very sloppy design (and it was too, because it's one of the worst games ever made), but make no mistake, that game isn't easy. It's trial and error all the way through. You can't suck at that thing.