Move npc citizen using path corner dynamically

aviadc

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Hello

I'm a newbie to source and hammer.
I am making an AI maze in which my npc_citizen will move from one path corner to another according to a code i have written.
The problem starts when i want to use setNextPathCorner - it doesn't work.
Maybe i am doing something wrong i do not know.
First i tried to set m_target in the function to be a specific path corner but it didn't compile.
I read some posts here saying that setNextPathCorner simply does not work.

Can you please help me??!?!
Thanks!
 
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