S
Soul Reaver
Guest
I'm currently talking with Steam support about this issue too, but so far they don't seem to have any idea of what's causing this problem either... so I might as well ask here since I'm at my wits end.
I'm using a 2.4 Athlon computer, with a 64Mb GeForce 4200 Ti video card, and I have 512 RAM. I'm running this on Windows 98 SE.
The problem I'm having is that all the buildings in Half Life 2 in the background (that is, buildings that cannot actually be reached) appear tinged in bright colours, and change colour when I move around - the colours are yellow, blue, red, purple, etc (but they are all only one colour at any one time - and if I stand still, they'll stay whatever colour they are). I've included two screenshots to give you an idea of what I'm talking about.
It first became noticeable early in the game when I was escaping from Civil Protection across the rooftops, but it happens at later stages of the game as well - basically, if there are buildings in the background, it happens.
I've tried tons of stuff to fix this, including running Half Life 2 at the lowest possible graphical settings, verifying the gcf (or whatever they're called) files, making sure I had the latest drivers from nVidia, doing a complete reinstall of EVERYTHING (Steam, Half Life 2, source engine etc) and so on... nothing works. Neither my video card nor my computer are overclocked and they are well ventilated, so I don't think it's an overheating issue either.
I know that I'm not the only person who has had this happen to them, as I found it mentioned in a forum archive somewhere, but the person only mentioned it in passing and didn't say how they resolved it, which really sucks.
((Incidentally, I also have problems in that installing from my DVD ALWAYS results in a corrupt install (that needs a gcf verify to fix) despite the fact that I take very good care of the DVD and tried in in two different drives. Also whenever I play and then quit Half Life 2, Steam will have an illegal operation error when I try to close it. However, I do not think these problems are related.))
I'm using a 2.4 Athlon computer, with a 64Mb GeForce 4200 Ti video card, and I have 512 RAM. I'm running this on Windows 98 SE.
The problem I'm having is that all the buildings in Half Life 2 in the background (that is, buildings that cannot actually be reached) appear tinged in bright colours, and change colour when I move around - the colours are yellow, blue, red, purple, etc (but they are all only one colour at any one time - and if I stand still, they'll stay whatever colour they are). I've included two screenshots to give you an idea of what I'm talking about.
It first became noticeable early in the game when I was escaping from Civil Protection across the rooftops, but it happens at later stages of the game as well - basically, if there are buildings in the background, it happens.
I've tried tons of stuff to fix this, including running Half Life 2 at the lowest possible graphical settings, verifying the gcf (or whatever they're called) files, making sure I had the latest drivers from nVidia, doing a complete reinstall of EVERYTHING (Steam, Half Life 2, source engine etc) and so on... nothing works. Neither my video card nor my computer are overclocked and they are well ventilated, so I don't think it's an overheating issue either.
I know that I'm not the only person who has had this happen to them, as I found it mentioned in a forum archive somewhere, but the person only mentioned it in passing and didn't say how they resolved it, which really sucks.
((Incidentally, I also have problems in that installing from my DVD ALWAYS results in a corrupt install (that needs a gcf verify to fix) despite the fact that I take very good care of the DVD and tried in in two different drives. Also whenever I play and then quit Half Life 2, Steam will have an illegal operation error when I try to close it. However, I do not think these problems are related.))