My CS:S Experience/Review

tokin

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May 19, 2003
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SPECS:
Alienware Computers
3.0ghz
Geforce 5700
1gb of ram

GRAPHICS:

Absolutely stunning, every thing in the game is detailed, whether it's a glass jar or a milk carton, its amazing. There are many advanced video features you can change around and what not. I ran everything on high and had no problems what so ever. The layout of de_dust was more elaborate on the scenery actually brought more depth to the gameplay by the visual effects.

WEAPONS:

Every single weapon is extremelly detailed. The weapons all feel the same, sounds are different and have a lot more depth to them as to being near the gun barrel as to being many feet away. The zoom effects are different on the aug/sig/other rifles by actually a realistic zooming effect when you zoom in, as it would be to a real gun. The Terrorists' sniper rifle is A LOT more deadly and accurate, that gun is a huge advantage to sniping at the top of the bridge, i was getting kills left and right. All of the weapons are perfectly balanced and have the same great feel with the added in visual effects, sounds, and kind of recoil.

PHYSICS:

AMAZING.....depending on what weapon you use as to what object you are shooting, it will react realisticly. Glass jars/cans can be shot into a few different pieces as well as to other smaller objects. The ragdoll effects are just incredible, unloading into someone 2ft away will cause a far greater force and impact as to being many many feet away. One time i sniped someone from behind and he lunged over a barrel and fell on his face, as the barrel reacted with his force and weight and rolled away, causing his body to flop into a different position. Another time i unloaded into a guy in mid air as he jumped and he basically did a front dive with his face planting right into the side ledge, with his weight more lunged over the ledge causing him to fall over the bridge.

GAMEPLAY:

This game feels very very similiar as to regular CS....which is good. That exact movement feeling/gameplay is right where it use to be except with updated everything! If you have ever been a fan of CS at one time of your life, your going to love this game. It will eventually get boring at times, but i can guarantee from being a cs player since beta 3 that you will play this game a lot more than you may expect, it's that much fun!

EDIT: If you have a pretty high end/decent computer, don't even worry about some of these shittier screenshots you have seen, this game is FAR better watching/playing then screenshots/movies coming out on the web.
 
umm question, if someone is near a ledge, will they ALWAYS or most liely fall off? and can someone be leaning against a barrel when they die?
 
Yes, the death effects/animations almost have no limitations...its crazy! As for the person always falling off the ledge it depends. If someone was to be running along the edge, the impact of the bullets would force him to ragdoll and flop off over the edge realisticly.
 
i dont know, i think falling off all the time is better :p
 
Score!! Glad to hear its so great!
Too bad I cant have it till next Saturday:(
 
Id like to know how the physics react to a knife kill. say if you get knifed in the stomach, does the player double over, or a hs with a knife, do they go backflipping or just fly backwards. I can see some great situations there, knife fights would have comedy value...
 
Hectic Glenn said:
Id like to know how the physics react to a knife kill. say if you get knifed in the stomach, does the player double over, or a hs with a knife, do they go backflipping or just fly backwards. I can see some great situations there, knife fights would have comedy value...

Yes that exactly what they do, they will double over if knifed in the stomach.
 
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