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Originally posted by BloodyL
Nice, the only thing I could constructively criticise is at the top right point of the HL2 logo.
The 2 needs the top most point rounding, much like the round 2 used here, rather than the straight topped version you have now.
The curve of the emblem that is to the right of the 2 needs more polys in that area, it's a promenant feature of the emblem and so more detail needs to exist there.
Excellent work otherwise.
Originally posted by 4LpH@
Hi PvtRyan, firstly I would like to say good work, secondly I wnt to know which were the programs you used to do this HL² logos. see ya
Originally posted by PvtRyan
Here's a different render using different materials. Same scene and objects though.
Rendering time was ridiculous with 7 hours, because of a mistake I made in the settings :x
http://members.lycos.nl/dayofvictory/wallpaper_dirty.jpg
Originally posted by crabcakes66
new backround. thx
Originally posted by PvtRyan
Rendering time was ridiculous with 7 hours, because of a mistake I made in the settings :x
Originally posted by Finger
Those Boolean errors are quite common. If I were you, I would rebuild the whole shape with splines (including the 2), so that when you extrude it, you extrude that entire shape and you wont need boolean.