My video card, and that HDR poop.

barnacle

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I have an NVidia G Force FX 5200 Ultra AGP, 128 MB DDR-650 MHz, and suppports DirectX 9.
Does that support the HDR stuff for HL2?
I also would like to know if it will support that Farcry 1.3 stuff?
 
It should technically support HDR, but, as the FX5200 is a budget card, more or less, its DX9 performance is very very poor.

Don't expect to run HL2 with HDR on that card, don't even expect to run it in DX9 mode.

And no, the 1.3 HDR is only supported by the GeForce 6800 series of cards.
 
What is the difference of the DX9 mode and the lower ones for HL2? Just the graphics or anything else?
 
DX 9: HDR (if included), nice pixel shading and shader effects on water+high quality reflections), pixel shading 2.0, crisp textures, nice lighting

DX 8 (later model card that supports shaders): Water looks good+reflections. No HDR. No pixel shading 2.0... meaning shaders won't be used as effecialtely (i think this is a more performance issue than anything, some1 correct me if i'm wrong).. textures still look good, lighting is around the same i think

DX 7: horrible looking water w/ no shader effects, no reflections, no shader support (ie... no cool light gleams on lights)... crappy textures... you don't want to play on a dx7 card... probably be comparable to HL1 graphics if you don't include the slightly different looking water
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All the A.I., physics and destructivness are seperate from the video card in how they function. Only the way things look will be effected by your graphics card :afro:

Also if you have a Direct X 8 card that supports pixel shading and shaders the game will still look close to dx9 cards...

Budget dx8 cards like the geoforce mx 4xx series do not support pixel shading and therefore the water will look horrible and no shader effects (hues around light etc.)
 
Will it affect the destructable environment, AI, or stuff like that? or only looks?
 
aeroripper said:
DX 9: HDR (if included), nice pixel shading and shader effects on water+high quality reflections), pixel shading 2.0, crisp textures, nice lighting

DX 8 (later model card that supports shaders): Water looks good+reflections. No HDR. No pixel shading 2.0... meaning shaders won't be used as effecialtely (i think this is a more performance issue than anything, some1 correct me if i'm wrong).. textures still look good, lighting is around the same i think

DX 7: horrible looking water w/ no shader effects, no reflections, no shader support (ie... no cool light gleams on lights)... crappy textures... you don't want to play on a dx7 card... probably be comparable to HL1 graphics if you don't include the slightly different looking water
------------------------------------------
All the A.I., physics and destructivness are seperate from the video card in how they function. Only the way things look will be effected by your graphics card :afro:

Also if you have a Direct X 8 card that supports pixel shading and shaders the game will still look close to dx9 cards...

Budget dx8 cards like the geoforce mx 4xx series do not support pixel shading and therefore the water will look horrible and no shader effects (hues around light etc.)


This isn't really that accurate a post (Regarding DX7/8/9), but it's sorta close.

http://www.planetdescent.com/lyris/hl2_mpc.html

Best overview I've seen
 
That was a nice overview... i was giving best guess on some of those but its somewhere around there minus a detail or two :-D
 
How fast is a FX5200 out of curiosity? Is it much faster than say a GeForce 4MX?
 
Dude I have an FX5200 and it runs JUST FINE on some HL2 THING that I'd rather not talk about... :P (And it's not even compressed so it will run BETTER than it is for me right now on the real HL2 THING)

I was also running it at 1024x768

Note: I'm putting my ass as member of hl2.net on the line here to make you feel secure about your graphics card here so... ugh... YOU OWE ME!

EDIT: Atleast I think I'm putting my ass on the line here cuz I dunno if you guys really care enymore...
 
The videocard only affects the graphics and FPS of course. I don't know for sure if Gforce fx 5200 supports the HDRI on hardware mode but it should. Every one can see the HDRI and other stuff but if the videocard doesn't support it in hardware it's damn ugly and slow on the software mode. Hope this helps.
 
DX 7: horrible looking water w/ no shader effects, no reflections, no shader support (ie... no cool light gleams on lights)... crappy textures... you don't want to play on a dx7 card... probably be comparable to HL1 graphics if you don't include the slightly different looking water

Running a DX7 card won't affect the quality of the textures in the slightest.

HL1 used 8-bit palettized textures (that's 256 colours) with a maximum size of 256x256 (although most were 128x128 and smaller). HL2 uses 32-bit textures (16 million colours) and resolutions up to 4096x4096 (in theory - I'd expect most textures to be at least 512x512, if not 1024x1024)
 
WaterMelon34 said:
Dude I have an FX5200 and it runs JUST FINE on some HL2 THING that I'd rather not talk about... :P (And it's not even compressed so it will run BETTER than it is for me right now on the real HL2 THING)

I was also running it at 1024x768

Note: I'm putting my ass as member of hl2.net on the line here to make you feel secure about your graphics card here so... ugh... YOU OWE ME!

EDIT: Atleast I think I'm putting my ass on the line here cuz I dunno if you guys really care enymore...

Okay, just to let you know, that HL2 THING, as you so elegantly put it, while unoptimized, also isn't really heavy on shaders or any other graphical goodies. Therefore, to say the final product will run better is a fallacy. It will undoubtedly run similarily.

What I'm trying to say is, do not base performance on the stolen build.
 
I don't mean to slag your video card but here goes anyway!
I just got rid of my fx5200 cos it sucked nuts, seriously it was hardly any better than my old mx420, CRAP, even on counterstrike. I'm much happier and less annoyed with the new fx5900xt thats gracing my system at the mo.
I'm not saying your 5200 wont run HL2, I'm just saying if you want it playable even when all hall is breaking loose on your screen then you'll have to have detail turned medium to low....(of course it is the ultra version so you should be able to squeeze out a few more fps)
 
so you're saying my geforce 2 isn't gonna cut the mustard?
 
Rupertvdb said:
so you're saying my geforce 2 isn't gonna cut the mustard?

sure it will, ur probably gonna be able to play with everything maxed out, 16xAF 8xAA with 80 FPS average. Make sure it's 64mb though. :smoking:
 
marcelohl said:
sure it will, ur probably gonna be able to play with everything maxed out, 16xAF 8xAA with 80 FPS average. Make sure it's 64mb though. :smoking:



ROFL :naughty:
 
get an ATI x800 card.. it will kick ass in HL2
 
VALVe are trying to make HL2 for people with GeForce 3's and 700 mhz processors with 256 mb of ram. On THAT you would have lowest configurations, on a GeForce FX 5200 with a good processor above 2.0 ghz and about 512 mb of ram according to this you would be playing on semi-high configurations. With an ATI x800 with a good processor and lots of ram that would make you able to max the configuration out.

I don't think VALVe would make HL2 for the low end users so they could play at 1 or 2 fps and the medium users at 10 fps. They want everyone to have the right experience of playing the game.

I mean why the hell would VALVe go through all the trouble to make HL2 playable for even the low end users if they would only get like 2 fps in a battle scene?

Some people here think that if you don't have the best graphics card you wont even get 10 fps at low detail I mean wtf? It's not all about the card.

You should run fine with a GeForce FX 5200 if you have a good computer.
 
The latest official minimum requirements are..

1.2GHz
DX7 capable GPU
256MB RAM

not 700MHz!

/me runs out of thread laughing evily


BTW, the issue is, he won't be able to run in DX9 on the FX5200. It'll run fine on lower (ie. DX8) settings, but DX9 will lag (in a FPS sense) like no tomorrow
 
I think he'll be able to run it in DX9 just fine. You can't think of HL2 as the performance eater, it will probably run at about the same FPS as you get in UT2004, America's Army, Splinter Cell 2, or Call of Duty. Though it will probably run a bit slower it should run fine.
 
I've got a FX5600, and when I try out the Half-Life HDR mod (by Quad) my FPS are forced down to max 20 or something, I don't know what to do to fix it. :(

Psychadelic Furs - Love my way
 
WaterMelon34 said:
I think he'll be able to run it in DX9 just fine. You can't think of HL2 as the performance eater, it will probably run at about the same FPS as you get in UT2004, America's Army, Splinter Cell 2, or Call of Duty. Though it will probably run a bit slower it should run fine.

No sir. HL2 is VERY shader intensive. GeForce FX cards have crap shader performance.. thus, poor performance! FX5200 will not run the game at acceptable framerates in DX9. Mark my words.



CrazyHarij said:
I've got a FX5600, and when I try out the Half-Life HDR mod (by Quad) my FPS are forced down to max 20 or something, I don't know what to do to fix it. :(

HL HDR mod? ... ...
 
WaterMelon34 said:
I think he'll be able to run it in DX9 just fine. You can't think of HL2 as the performance eater, it will probably run at about the same FPS as you get in UT2004, America's Army, Splinter Cell 2, or Call of Duty. Though it will probably run a bit slower it should run fine.

I agree with shuzer on this one i'm afraid. Trust me up until 2 weeks ago I owned an fx5200, and tho it touts DX9 performance it really doesn't deliver. I played call of duty and halo and got really crappy frame rates on high detail, it was playable on mid detail but still suffered stuttering with too much on screen action. When the going gets tough the fx5200 sobs about its tiny little balls.
Dont get me wrong, I'm not saying it wont run a pretty looking HL2 thats also playable but to expect anything more than DX8 performance with mid level detail is ridiculous. Hell even my new 5900 probably wont manage all the bells and whistles....
 
I get 40 fps in Call of Duty. And not while staring at a wall.. Highest detail aswell. I've never lagged in a game with my FX 5200 and I usually put it on high detail.
 
我的geforce 4 钛4600 跑半衰期2 修造很好... 在16x12

Oh my.
 
WaterMelon34 said:
I get 40 fps in Call of Duty. And not while staring at a wall.. Highest detail aswell. I've never lagged in a game with my FX 5200 and I usually put it on high detail.

COD gives about 40 FPS even with a mx 440, as the game has dated graphics (modified Quake 3 engine) and doesn't uses shaders much. HL2 is very shader intensive - using effects like Bump-mapping/normal mapping, refractive/reflective water effects and those different neat effects you see in the source demonstration video. You can't compare a 4 year old engine with a next-gen engine.
 
WaterMelon34 said:
I get 40 fps in Call of Duty. And not while staring at a wall.. Highest detail aswell. I've never lagged in a game with my FX 5200 and I usually put it on high detail.
Call of Duty = quake 3 engine
You = owned
:smoking:
 
I don't know some guy said it on page 2

It has a "hdr like" effect to some lights i think
 
It basically turns the game into a hdr game, Quad pasted the tron glow code into his badass Half-Life mod.. Lots of shiny effects, glow and blur and stuff, other people have no problem with it but my FPS is forced down to 20 for some reason.

Add me on MSN if you want me to send it to you :) ([email protected] )
 
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