mortiz-Redux
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- Aug 19, 2007
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I thought I'd post this here because that's how I roll.
I want to physically simulate some trank tracks (in 2D) that envolopes two wheels, what I need to know is how to work out how many tracks I'm going to need to cover the two wheels:
I know the following:
1. The radius / circumference of the front and rear wheels.
2. The distance the two wheels are apart.
3. The length of each track.
4. The distance each track is apart from one another.
Obviously i'll have a fraction of a track left over but I can always round up. Any math's guru's around that can lend a man a hand with the mathematic equation to solve this?
I want to physically simulate some trank tracks (in 2D) that envolopes two wheels, what I need to know is how to work out how many tracks I'm going to need to cover the two wheels:
I know the following:
1. The radius / circumference of the front and rear wheels.
2. The distance the two wheels are apart.
3. The length of each track.
4. The distance each track is apart from one another.
Obviously i'll have a fraction of a track left over but I can always round up. Any math's guru's around that can lend a man a hand with the mathematic equation to solve this?