Alrighty, so long story short, friend and I are making a mod that's going to be relatively stylized similar to how TF2 is but not quite, and we decided to give the Phong stuff a try, and well. I noticed rim lighting works fine in our mod, however, $lightwarptexture isn't affecting our models. I thought maybe it's because I don't have HDR enabled, and tried enabling it, still the same result. So then I threw the TF2 Heavy Fists' into the game to see maybe I'm doing something wrong, but again, $lightwarptexture isn't working.
Examples, first two are from our mod, second two are screenshots in TF2 just for reference so you don't have to open up the game.
:V It's really bizarre because rim lighting and phong fresnal works fine, but not lightwarptexture.
Examples, first two are from our mod, second two are screenshots in TF2 just for reference so you don't have to open up the game.
:V It's really bizarre because rim lighting and phong fresnal works fine, but not lightwarptexture.