New Alan Wake Media

First video is old, but the second one isn't, shame the second one is so short.

But yeah, I still have the 360 version of this pre-ordered.

Shame the PC version got put on indefinite hold.
 
Maybe, but I don't value games based on their review score. That's only a rough indicator and a good way to find out the faults. Some times, the faults are not something you would even care about. Single player gamers wouldn't care if a multiplayer component of a game was poor, for example.
 
so yeah this game is still on my radar, but judging from the long delays there must be something wrong with the game or they really want to make a 'perfect' game
 
I wonder what's Remedy doing to fund this game for years
 
Lost interest after I saw the first gameplay video (I'm not counting the walking around in the tech presentation). I was expecting a more freeroam world.
 
Judging by the longer video from last year, the combat looked bad. Going by this little gameplay snippet, it's bad + slo-mo. For a game that from all teasers seemed like an interesting thriller, the fact that you're shining a flashlight on the spooky shadows to rid yourself of them is already a little bit bullshit, now coupled with slow motion (bullshit), motion blur (semi-bullshit), and camera pan-arounds (bullshit unless you the player is controlling it). You'll forgive me if I seem to be jumping the gun here.

I'd rather not be optimistic about a game that looks like bullshit to the third power. If in the end the game turns out not to be bullshit with a side helping of bullshit, I'll gladly eat my words.
 
This game has gone downhill ever since they started to downgrade it to work on the consoles. I'm not bothered any more that they ditched the PC version this game looks average all the cool stuff they showed on the early vids are gone.
 
"Oh no a game made by the same team as Max Payne has slo-mo."

Looks potentially alright, wait-and-see for me.
 
I wonder what's Remedy doing to fund this game for years

Microsoft has his filthy hands (and money) on this game from the beginning. First the silly Vista exclusive (in times when Vista was very unpopular and Seven was far away). Then, the even more silly XB360 exclusive.
I know, this game will eventually come out on PC, but the project is born tainted, in my opinion.
 
Haha, I just realised. This game was going to be Vista exclusive, now Vista is old news and it isn't even out.

Just think of how many non-Rockstar Max Payne sequels they could have made by now, by the time they were done he'd be going bald! (oh wait)
 
This game was Vista exclusive but now it isn't even coming out for Vista.
 
Where the **** do you people getting the conclusion that the pc version is indefinitely CANCELED? It's on hold, for christs sake...
 
Where the **** do you people getting the conclusion that the pc version is indefinitely CANCELED? It's on hold, for christs sake...

Doesn't matter. It was supposed to be released at the same time as the 360 version and now we don't know if we will get it. According to Remedy it's up to Microsoft on whether there is a PC version or not, so until Microsoft allows a PC version it's cancelled.
 
According to Remedy it's up to Microsoft on whether there is a PC version or not, so until Microsoft allows a PC version it's cancelled.

And Microsoft Game Studios don't seem to love PC: Mass Effect was out on PC only when EA came in (so, let me say, thank you Electronic Arts). Fable 2 is still a console exclusive. Halo on PC... well, we all know the story. I'm very skeptical about the PC version of Alan Wake.
 
Yes, because MS obviously does not release 360 games on pc... >_>

Actually they don't. Since Microsoft closed down their PC gaming division all the 360 games they publish no longer make it to the PC. Fable 2 and Halo 3 are a few examples. Hell we weren't going to get Mass Effect until EA stepped in. The only reason Microsoft were going to bring Alan Wake to the PC was the push Vista it was the same reason on why we got Halo 2. It's no mere coincidence that now vista is dead Alan Wake is also dead.
 
I have only the tiniest shred of interest in this title currently. I had SUCH high hopes for it when it was first shown. It sounded exactly like the type of game I would love to play. It had everything. Then it just...died for the most part. I still think it will come out on PC too after it has had a chance to do its thing for the 360, but will I care by then?
 
"Oh no a game made by the same team as Max Payne has slo-mo."
"If a company that popularized a gimmick applies said gimmick to another game they develop, even if it's entirely out of place, then it's okay." :rolleyes:
 
"If a company that popularized a gimmick applies said gimmick to another game they develop, even if it's entirely out of place, then it's okay." :rolleyes:

Until you've actually played the game I'm going to file most everything you're saying here under 'jumping to conclusions'.

why do you haet alan wake so ;(
 
More like unsurprising. ;)

I'm not really with people's complaints about the lack of open world. It's a massive game world, we've all seen it, but that doesn't mean it should be wide open for the taking. How do you create horror in a huge environment where you're free to go where you please at any time? You need a little claustrophobia, a little focus. If anything that'll make you appreciate the open parts even more.

Seriously though, if I have to sit through another watered-down, aimless, motiveless open-world action/adventure for the sake of freedom and the "sandbox" experience, I'll probably just give up on these kind of games all together. Have you guys been playing the same games I have? =/
 
why do you haet alan wake so ;(
I didn't hate Alan Wake when I first heard about it. I wouldn't even say I "hate" Alan Wake now. However, consider what we've seen in the five years this game has been in development: from 2005 to 2008 we saw the same footage of Bright Falls, the weather and day/night cycles, environment physics, and Alan Wake being chased to a lighthouse by the unknown. In 2008 there was the cinematic trailer that made the game out to be a tense, dark thriller. The idea of a writer who moves to a quiet, coastal town in an attempt to start writing again, only to have his writings come to life and begin terrorizing the town's inhabitants is a very Lovecraftian plot; one would have expected the gameplay to follow suit. Long development time aside I was still looking forward to the game.

A year later we get SHINE YOUR FLASHLIGHT ON THE SHADOW MEN! They're coming right for us Alan SHINE YOUR FLASHLIGHT ON THEM!

A year after that we get SHINE YER FLASHLIGHT ON 'EM WITH SLO-MO! BLUR EFFECTS! 'STYLISH' CAMERA PANS WHEN YOU DEFEAT THE ENEMY! THIS IS A HORROR GAME, YOU GUYS! DOESN'T THIS LOOK LIKE A HORROR GAME! BOY WE AT REMEDY SURE KNOW HORROR!

We also get police chase scenes so that WE have to stay out of the flashlights, and when the bullets start flying, what do we get? Goddamn bullet time. To dodge bullets.

Remember too that, in addition to some peoples' complaints in here about the PC version getting put on the shelf for the foreseeable future, this five-years-in-development game is only CHAPTER ONE. Alan Wake...is an episodic game.

Enjoy your super-long wait times to get anything out of this game's story.

Seriously though, if I have to sit through another watered-down, aimless, motiveless open-world action/adventure for the sake of freedom and the "sandbox" experience, I'll probably just give up on these kind of games all together. Have you guys been playing the same games I have? =/
High-five, man. Fuck sandbox games.
 
I don't mind Alan Wake being a 360 exclusive, since I have one.

:p

But naturally I do feel sorry because Alan Wake did in fact start out on the PC as far as I've been able to gather from statements by the devs on the official forums throughout the years.

But IMO, because a game is exclusive to one or another platform doesn't automatically make it bad or magically increases the odds of it being bad IMO. But I can still understand PC gamers who were fans of Remedy feeling like they got shafted by them, but you have to remember, in the end, video game development is a business like any other.

And what have we learnt from businesses? The consumer ALWAYS gets the bad end of the deal. IMO anyway.

End rant.

*Runs*
 
But I can still understand PC gamers who were fans of Remedy feeling like they got shafted by them, but you have to remember, in the end, video game development is a business like any other.

There is always the possibility of a different publisher stepping in. Mass Effect 360 was published by Microsoft Game Studios, while Mass Effect PC was published by Electronic Arts, which is much more open to multi-platform games.
 
There is always the possibility of a different publisher stepping in. Mass Effect 360 was published by Microsoft Game Studios, while Mass Effect PC was published by Electronic Arts, which is much more open to multi-platform games.

Mass Effect PC wasn't published til AFTER EA had reached a deal to actually BUY BioWare, AND all the BioWare IPs.

Hence EA thus got TOTAL ownership of the Mass Effect IP from Microsoft.

I doubt that will happen here. Microsoft won't let some other publisher take over the Alan Wake IP, not considering the amount of cash they've invested IMO.
 
More like unsurprising. ;)

I'm not really with people's complaints about the lack of open world. It's a massive game world, we've all seen it, but that doesn't mean it should be wide open for the taking. How do you create horror in a huge environment where you're free to go where you please at any time? You need a little claustrophobia, a little focus. If anything that'll make you appreciate the open parts even more.

Seriously though, if I have to sit through another watered-down, aimless, motiveless open-world action/adventure for the sake of freedom and the "sandbox" experience, I'll probably just give up on these kind of games all together. Have you guys been playing the same games I have? =/

I don't game much anymore, so I am far from arguing with your point, but out of curiosity, what games are you talking about? STALKER?
 
I know there's more I've forgotten, but the two I had in mind were Assassin's Creed and Red Faction Guerilla. Both could've-been-good games ruined by a huge lack of focus and too much freedom. Or rather, too much freedom with not enough activity to fill the world.

That said Guerilla was the better of the two and was still somewhat enjoyable, if only for the amazing destruction.
 
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