shortsite
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- Sep 19, 2004
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Updates to Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Half-Life 2: Deathmatch
* Score in teamplay mode no longer wraps back to zero 0 when it goes past 127
* Fixed bug in player bounding boxes while crouching
* Added cvar "cl_autowepswitch" to allow automatic weapon switching to be turned off
* Flashlight no longer turns off when auxiliary power is drained
* Auxiliary power now resets when a player respawns after drowning
* Fixed explosive barrels to allow burning after respawn
Half-Life 2: Deathmatch
* Score in teamplay mode no longer wraps back to zero 0 when it goes past 127
* Fixed bug in player bounding boxes while crouching
* Added cvar "cl_autowepswitch" to allow automatic weapon switching to be turned off
* Flashlight no longer turns off when auxiliary power is drained
* Auxiliary power now resets when a player respawns after drowning
* Fixed explosive barrels to allow burning after respawn