New F.E.A.R Trailer demo

Well, after watching the last 2 trailers, I now understand how come a game coming out from nowhere can be the winner of E3.
 
Newbie's Journey said:
Well, after watching the last 2 trailers, I now understand how come a game coming out from nowhere can be the winner of E3.

Completely agreed.. the game looks awesome
 
Personally, I think this blows doom3 out of the water. It's basically slapping together HL2's high quality lighting with much more real time lighting, and keeps with the HL2 "everything happens in game" idea that makes HL so great. But the gameplay just looks tons more creative and freaky. Like that thing that shoots up into the cieling when you shoot it, or the things appearing and disappearing? Whoa.

I think we are about to see the FPS genre reborn. Hello interactive movies.
 
Did you guys notice in the second half trailer that when he is in the elevator a little girl appears in the corner real fast. I didn't notice it till i watch it a 2nd time. Pretty cool i tell ya. This is not on my list of games to have.

http://www.reddeth.com/pics/girl.jpg
 
Judging by nothing but the clips we've seen I still don't see what is so great about FEAR. Graphics are good but is pretty much what I expect from any game coming out in a year. The story (or premise that we know about) seems kind of plain as well as the settings, characters and art direction. The gameplay looks the same as most FPS's except with scripted events and bullet time.
 
Styloid said:
Judging by nothing but the clips we've seen I still don't see what is so great about FEAR. Graphics are good but is pretty much what I expect from any game coming out in a year. The story (or premise that we know about) seems kind of plain as well as the settings, characters and art direction. The gameplay looks the same as most FPS's except with scripted events and bullet time.

^ i hate the stink of fanboys. :sniper:
 
Pitbul said:
^ i hate the stink of fanboys. :sniper:

You hate the stink of yourself, than?

Yes, Styloid is generalizing just about ANY game ever seen in that paragraph, but it's his opinion. You should learn to respect it, rather than flame him.

I've seen so many replies by you that deserve to be "flamed," but I'm beyond that and I don't appreciate it when people flame other's opinions


If you want to make a statement that really stands out, try and point him in a direction why the game DOES look good.. you'll never change anyone's mind unless you provide good, valid reasons as to why they're in error.
 
Wow, after watching the 3 vids I have a new take on F.E.A.R... Nothing to special about weapons + physics etc, but they sure know how to make me shit my pants in fright! That girl in the elavator, that walking silhouette, that weird thing that jumped into the roof and that crawly bugger all really messed with me :( I would be ok with it if I could kill them, but they were too fast :( (I really wanted to clobber that girl :))
 
I guarantee you that when I get around to playing FEAR I will still love it. I would never outright bash a game as I know developers put a lot of work into everything they do.
It's just that it doesn't fit my idea of what an 'amazing' (not good) game would be.
 
I must admit that the game looks awesome, but two things bug me.
-Bullet time just doesn't belong in horror.
-Did he just do Liu Kang's Bicycle Kick? :p

Of course, both are optional, so I can just ignore them. :thumbs:
Plus, I'm sure the both will be good for replay value.
 
DarkStar said:
Why the hell not?
Exhibit A:
House of the Dead :O

Seriously, I dunno. It just doesn't gel to me. Bullet time is purely an 'action' thing.
Plus, it's not as scary when you know you can freeze time with your mind. :p
 
I have a feeling that technique will only be available for use during those firefights and not against monsters
 
Any fps with the following will rule

:best gfx i have seen in a fps
:scary ghost bitch from "THE RING"
:Bullet Time
:DOING A DROP KICK in BULLET TIME
:STRONG SHOTGUNS
:friggin "THE RING" girl screaming loud as hell runnig towards you
:Black guy cursing like crazy
 
Games have two ways to be succesful, be innovative or be well made.

FEAR falls into the second category. It looks flat out awesome. There goes another fifty dollars into my gaming addiction.

[Edit]: Anybody else think FEAR reminds them of playing Half-Life?
 
The other thing is that Monolith is second only to Valve in creating good SP games. The NOLF series was tons of fun: they really know how to put together good SP sequences.
 
blahblahblah said:
Anybody else think FEAR reminds them of playing Half-Life?
Thats why I'm so excited. Its got a really cohesive atmosphere that screams of the same sort of quality that made HL so cool to play.
 
Oh my goodness! when is it coming out? 2005? can't wait that long! Holy hell the game looks great! :D
 
ailevation said:
:O Man, this game is more stunning than I thought, they know how to freak the shit out of you!

fear is a drug and i want more.
 
whoa, the bits where the thing was crawling on the floor and that blinds scene where just freaky ;(...i so gotta get this! :D
 
i hate gamespot. IT NEVER WORKS FOR ME.

it keeps telling me to disable pop-up blocker. I DO! and it still wont let me dload the highrez version. i gotta watch the tiny stream.
 
Oh.My.God. this game looks bloody awesome :eek:


Fierce firefights in a near orgastic high graphical level (plastic a la Far Cry but who cares), Bullettime, suspense elements, lots of blood, gore and profanity. woohooooo!!!

I miss the puzzles though, where are the puzzles man.
 
Subz said:
i hate gamespot. IT NEVER WORKS FOR ME.

it keeps telling me to disable pop-up blocker. I DO! and it still wont let me dload the highrez version. i gotta watch the tiny stream.

I think you gotta get Gamespot DLX too download files from there
:sleep:
 
Having images appear on the screen like that for only short instances is a very good way to create fear (pardon the pun). It's a technique that dates back decades ago on drive-in movies.

The movie would play normally, except for one frame, they would splice in a picture of a hamburger or pocorn or some other kind of food. Because it only appeared for some milliseconds you begin to question whether you really saw food on the screen. That one frame has become burned into your mind. Eventually you woud get hungry from seeing food and go purchase something from the food court.

I like how this technique is being used in F.E.A.R. because it really has a good effect. Did I just see a silhouette of a small girl? Did something in the corner just move? Am I going crazy? These are the questions you begin to ask yourself and your mind begins to play tricks on you.

The F.E.A.R. E3 videos already make it seem scarier than DOOM 3, a game that promised to be the most frighteningly engaging game to be released. My biggest fear though (stupid puns are hard to avoid!) is that the game ends up like Far Cry, where the gameplay becomes stale and repetative after a few hours.
 
The girl in the elevator and at the end freaked me out.
 
WOOW check out VIDEO 4!!!!!!!

the AI on those creatures is fantastic.
 
Wow, video 4 was great. Those cloaking guys are insane!

That looked like a cutscene at the end though. :/
Oh well, it was a good cutscene.
 
That looks scary.....i don't like it when small girls and horror are mixed, it's always too much for me ;(

Those delta force (?) soldiers got al capowned at the end of video 4!
 
Caught myself screaming 'HOLY CRAP THAT ROCKS!!!'

I mean sheesh the first vid hit me like a sledgehammer, gfx's looks awesome - i could'nt really understand based on what i'd seen in the E3 trailer why ppl were so excited about this game....thank god i know why, now.

Bulletholes impressed me greatly as did the ragdoll effects (most life-like i've seen so far, hl2 worthy havok modded engine :))

The grenade effect is pure genious - i just soiled myself when the player threw the grenade to far edge of the room - blasting concrete and glass everywhere, awesome!

Also most scary part was clearly that shadow thing coming really farking fast towards the player in the printer room....sheeesh :p

Second scary part was that ring chick just charging towards the player - man that just sent shivers down my spine.....that surely convinced me, there ain't a thing in the world that could make me play this game at night - alone and without atleast a few friends in my house.

Definitely a win win game - x-files meets the ring meets hl2/d3 gfx's.....this game is on top of my buy list along with d3 and hl2.

Excellent work Monolith.
 
I didn't find the videos creepy at all... I'm a sucker for horror but I don't believe in rehashing stuff we've seen in movies and just putting it into a videogame. Maybe it's just because the videos were really small and blurry or mabe it's because the creep factor of little girls who look almost like carbon copies taken from "the ring" wore off.

I hope that little girl doesn't play a major role in the plot... I already saw creepy little girls in Resident Evil and The Ring, how about adding in some scary stuff we haven't seen before eh?

PS: I don't believe in blind faith for developer's past titles. It helps if they'vem ade awesome games before but I hardly think I'll buy a game "because its Monolith man!"
When I see some better videos that are actually horror (higher quality too please) and maybe when I play the game I'll give my ultimate opinion.

Game looks promising but it can always go downhill from there.
 
Wow. Like I said earlier, this game will get your mind to start playing tricks.

Downloading the 4th demo now. I really rcommend it because the quality is much better and so is the audio.

Also did anyone hear that Canadian, I could swear I heard one of the marines say "eh." ;)
 
A True Canadian said:
The F.E.A.R. E3 videos already make it seem scarier than DOOM 3, a game that promised to be the most frighteningly engaging game to be released. My biggest fear though (stupid puns are hard to avoid!) is that the game ends up like Far Cry, where the gameplay becomes stale and repetative after a few hours.

I agree, Doom III scary parts looks so weak compared to these scenes. Like any great horror movie, less is MORE. This game got it right, so did Thief III, and that’s what makes me scared. Than again, we didn’t hear any new info about Doom III for awhile now, maybe it will blow us away when it comes out.
 
Nah i dont think it tops Doom3 for scary-ness. If you've played the Doom3 alpha you'd know just how scary Doom3 really is and thats at 2fps when nothing happens...even the very start bit of it when your just in a room with a light above your head swinging on a chain is freaky..the sound of doom3 is nothing short of amazing + the graphics make it so scary. We'll see how much ID changed Doom3 for pc since then i guess soon (though we have'nt seen ANY new pc footage...or so i think?)
 
A True Canadian said:
The movie would play normally, except for one frame, they would splice in a picture of a hamburger or pocorn or some other kind of food. Because it only appeared for some milliseconds you begin to question whether you really saw food on the screen. That one frame has become burned into your mind. Eventually you woud get hungry from seeing food and go purchase something from the food court.
I believe it's called subliminal advertising
 
does it work the same if you put it into text aswell(burgers). i mean if you can do it on telly why not in other places(drink coke). But Doom 3 is really going to have to be (Smoke lambert and Butler) something special to take attention away from F.E.A.R.
 
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