Sparta
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http://www.gamespot.com/xbox/action/halo2/preview_6107086.html?q=1&tag=gs_hp_flashtop_story
7 Pages long.
I hope this game lives up to its hype. From the looks of things it looks like UT2004 set in the Halo universe when it comes to Multiplayer. Except with less weapons. Not that its a bad thing though.
Sounds like they're going to the trouble of BALANCING OUT the vehicles as well as the weapons, this time around.
Here's hoping the single-player campaign is going to be just as good as the multiplayer sounds
7 Pages long.
I hope this game lives up to its hype. From the looks of things it looks like UT2004 set in the Halo universe when it comes to Multiplayer. Except with less weapons. Not that its a bad thing though.
Thats pretty cool, but will it be fun for those of us WITHOUT Xbox Live? Who are forced to play 4 players on 1 screen?Gamespot said:As a new gameplay mode, assault was the biggest surprise for us. This mode essentially works like a reverse capture the flag: The team on offense begins with a bomb that it must deliver into the enemy's base and then protect for a certain number of seconds before scoring a point. Once the bomb is planted, the defending team can run up to and defuse it, provided they get there with enough time to spare--which usually requires them to blast their way through all the people that are defending the bomb. Assault is a little like the demolition mode in Counter-Strike, though it felt decidedly like Halo to us
No more super pistol .Gamespot said:Bungie wants the magnum to be a support weapon as it was intended, not the superweapon that skilled Halo players have turned the original pistol into
Gamespot said:The vehicles will also reflect the symmetrical relationship between the Spartans and the Covenant, with the addition of such powerhouses as the wraith tank. This massive vehicle is the Convenant's equivalent of the Spartan scorpion and it features a powerful array of weapons. The most challenging weapon in the wraith's arsenal is the powerful mortar blast it fires in an arc. Deadly to players on foot and immensely dangerous to anyone in lesser vehicles, wraiths appear to be a pretty kick-ass counterbalance to the scorpion.
Sounds like they're going to the trouble of BALANCING OUT the vehicles as well as the weapons, this time around.
Gamespot said:Based on our all-too-brief time with the online multiplayer game, we have to say Halo 2 appears to be poised on the fabled "practically guaranteed not to suck" path that few games find themselves on.
Here's hoping the single-player campaign is going to be just as good as the multiplayer sounds