R
rail0r
Guest
I really hope the new map brings something completely different to Counter Strike. I stopped playing CS a few years ago, came back when source was released and I'm bored already.. I love the game, don't get me wrong, it just gets tiresome rushing to the same two choke points every round and doing the same thing over and over.
I hope the new map uses the physics in some way; give us more freedom to move around and not stick to its old coridoor style at every part of the map. Give us some interaction...
Right now the barrels and stuff are cool but it would be nice to shoot a pile of bricks to block a certain route to a bomb site for example. Open up alternate routes or shortcuts by blowing up some metal framework blocking the way or even using the scenery to deal some damage to the opposing team. These are just some ideas off the top of my head, obviously they'd need thinking through and fine tuning but to me I like the idea of keeping the old gameplay that has kept people playing for years while giving it some kind of twist without ruining what made it such a great mod in th first place.
Do you think it's possible to make an oldschool tried and tested multiplayer use its single player counterpart's new features or will change ruin everything.
Personally I love the addictive gameplay CS offers, I don't want the mod mechanics to change but I'd like to see the maps bring some freeform gameplay that we've become to accept as 'normal' in the newer multiplayer games we've seen lately.
There's a lot of questions here I'd some of you to comment on but ultimately do you think we should leave this new multiplayer experience to the other mods under development or do you think CS needs a revamp in the map department now the new engine has given the map makers this opportunity?
I hope the new map uses the physics in some way; give us more freedom to move around and not stick to its old coridoor style at every part of the map. Give us some interaction...
Right now the barrels and stuff are cool but it would be nice to shoot a pile of bricks to block a certain route to a bomb site for example. Open up alternate routes or shortcuts by blowing up some metal framework blocking the way or even using the scenery to deal some damage to the opposing team. These are just some ideas off the top of my head, obviously they'd need thinking through and fine tuning but to me I like the idea of keeping the old gameplay that has kept people playing for years while giving it some kind of twist without ruining what made it such a great mod in th first place.
Do you think it's possible to make an oldschool tried and tested multiplayer use its single player counterpart's new features or will change ruin everything.
Personally I love the addictive gameplay CS offers, I don't want the mod mechanics to change but I'd like to see the maps bring some freeform gameplay that we've become to accept as 'normal' in the newer multiplayer games we've seen lately.
There's a lot of questions here I'd some of you to comment on but ultimately do you think we should leave this new multiplayer experience to the other mods under development or do you think CS needs a revamp in the map department now the new engine has given the map makers this opportunity?