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I don't think the City 17 citadel was built on Earth, I believe it was planted.
It would be nice to see something from Ep3, but I am more keen to see new or upgraded tech for Source Engine making an appearance as their presentation piece. 2003 all over again
Every single place in the Citadel has a purpouse, their architecture is purely utilitarian. The fact they don't divide that space into typical rooms supports functionality even further. You can see equipment and machinery working everywhere, hence the spaces need to be this big to allow for throughout and quick ventilation.Agreed, that would explain the somewhat chaotic look of combine architecture, especially in this concept art but present also in HL2 to an extent. It doesn't look like anything humans would build, with its vast cavernous spaces and irregular geometry. It could even be called an inefficient use of space, compared to a human building which would be box shaped, with box shaped rooms and a very organised structure and not much wasted space.
Guys, guys, guys.
Do keep in mind it might be also just an inspiration piece - to nail the atmosphere, not the story or setting.
Anyone in my boat over here, unable to get excited over this?
Anyone in my boat over here, unable to get excited over this?
I don't think the City 17 citadel was built on Earth, I believe it was planted.
well we can see that gordon and an advisor are in the middle, im guessing gordon goes to the homeworld and fights an advisor...........
why else would Magnusson mention the place otherwise?
He did??
What you have there, young lady, is the specific contact code for the Combine Overworld!