New Team Fortress 2 Mode, New Class and More Upgrades Coming Soon

How about a communications support/defence class? Able to construct a radar and direct his allies and call for artillery strikes weapons would be weak and have a limited range on the radar that can be upgraded similar to the engineer's buildings.
 
Mmmmmmmm sarcasm, that's a new interesting approach when posting...

Seriously, there is no reason to be hostile because some one misunderstood you. It annoys me when people act like dicks because they can't stand some completely reasonable comment.
 
Seriously, there is no reason to be hostile because some one misunderstood you. It annoys me when people act like dicks because they can't stand some completely reasonable comment.

Oh and now passive aggressive and placing reason on your side. Honestly, I could not care one bit. I post here for my own amusement, get over yourself. You are nothing more than text on a screen to me that I can manipulate.
 
Oh and now passive aggressive and placing reason on your side. Honestly, I could not care one bit. I post here for my own amusement, get over yourself. You are nothing more than text on a screen to me that I can manipulate.


You're losin' touch Doc. God help us all.
 
Officer that gives buffs to classes using taunts, but they can only be used in the midst of combat where he is vulnerable? Also he could be British.

1232673611024.jpg
 
The monocle and mustache demand him be British.

Edit - Although the Luger is kind of a German give-away. I am torn.
 
Monocle is something of a german stereotype too.
As for mustache:
180px-Bundesarchiv_Bild_183-R29818%2C_Otto_von_Bismarck.jpg
 
I'm from hlfallout.net and this place looks safe....for now. anyway can't wait for the next update, for I just installed Vista recently and had lost all my Steam downloads.
 
The monocle and mustache demand him be British.

Edit - Although the Luger is kind of a German give-away. I am torn.
I just look at him and think that his voice should be the same as that "expensive" guy from Thundercats.
 
Originally Posted by riomhaire
I can't think of a good name for this class but basicly he's a class who's main ability is to use little remote-controlled toys of death. Low health and moderate speed he needs to stay out of fights.

Primary weapon: Uzi (inaccurate automatic weapon)
Secondary weapon: Pistol
Melee weapon: Crowbar (just because I can't come up with a better idea)
Other: Remote control

The remote allows access to severeal remote-control vehicles. When he is controlling a vehicle this class is extremely vunerable as he cannot see what is around him and would probably benefit greatly from hanging around an engineer nest. The vehicles can also only go a limited distance from their controller (this could be varied within maps for balance) so that he can't just camp in his own base or spawn room. Vehicles cannot enter the spawn room.

Helicopter: A small helicopter with a submachine gun attached. The weakest of the vehicles.
Spider-bot: A small robot with a shotgun-type weapon. Can crawl along walls and ceilings as easily as floors. Strongest armour of the vehicles.
Car: A little fast car with a small canon attached. It is the fastest of the vehicles.

All vehicles can steal intelligence, push carts and capture points (at half-speed). I suppose a system similar to the engi's metal would be required. He's Asian.

Originally Posted by riomhaire
Hunter
The hunter is a class with health and speed similar to the sniper. Unlike the sniper he focuses on short range and must rely on ambush and traps. To help him in this if he crouches and stays still he will turn invisible after 5 seconds. As long as he doesn't move he will stay invisible though his invisiblity will flicker slightly from time to time.

Primary weapon: Elephant gun. Single shot and accuratish. Extremely powerful at short range but with a massive damage drop off at range.

Secondary weapon: Tripwire. A literal tripwire with a bomb at one end. The Hunter places the end with the bomb first and then the other can be placed a moderate distance from the bomb. Can be placed on walls and ceilings as well as floor. When the wire is tripped the bomb goes off. The tripwire can also be triggered by being shot. Or maybe caltrops instead.

Melee: Hunting knife. The hunting knife has a slow rate of fire but is powerful. If the hunter can stab someone less then a few seconds after he was previously invisible he gets a guarenteed critical.

He's an African poacher game hunter.
Some amendments from the original posts.

I didn't like these ideas.
 
I don't ****ing like you but I don't make a whole post dedicated to that fact, do I?

oh wai
 
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