DigiQ8
Tank
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We're also hoping to have some levels that really stretch the boundaries of physics. We have a good relationship with Aegea and what we feel is very good physics performance on PS3 and the possibility of putting the PhysX card to either match that or surpass that on PC. So we definitely are going to build some funky levels around are built around cool physics stuff. We haven't decided exactly what those are going to be quite yet so it'd be a bit premature to really comment on those yet.
Jeff Morris: And I would add that vehicles are something that we're thinking about emphasizing for the console versions. Steering with wassed on the PC is something that works but it's not as ideal as…
Mark Rein: Wassed? [laughs]
Jeff Morris: Yeah, yeah, WASD…
Sparda said:Thats going on my wish list.
Shakermaker said:That made me say lol.
john3571000 said:
WTH? War of the worlds - UT style?
Adabiviak said:I loved Unreal II, but didn't play the others, because I was under the impression they didn't have single-player campaigns (like Quake III). Will this have a single-player storyline?
Rizzo89 said:Those in game pics?
Ren.182 said:I think the explosions look like crap tbh...
Graphics are still pretty though
I might get this, still not sure.
Garfield_ said:No panic! you'll still have to wait until March 2007 as it seems now
and you're right the explosions are not nice, are they in any game?
Garfield_ said:No panic! you'll still have to wait until March 2007 as it seems now
and you're right the explosions are not nice, are they in any game?