AJ Rimmer
Tank
- Joined
- Jun 12, 2004
- Messages
- 6,451
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- 11
I suppose it can handle driving the jagged terrain of a sierra as well...
Well it's a car worthy of a Rockstar.
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I suppose it can handle driving the jagged terrain of a sierra as well...
And here is the proof just so you know...
Thats the start of the cpp file for passenger zombies.Code://====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: Zombies on cars! // //============================================================================= #include "cbase.h" #include "npcevent.h" #include "ai_motor.h" #include "ai_senses.h" #include "vehicle_jeep_episodic.h" #include "ai_behavior_passenger_zombie.h" #define JUMP_ATTACH_DIST_THRESHOLD 1000 #define JUMP_ATTACH_FACING_THRESHOLD 0.70710678 // cos(45) #define ATTACH_PREDICTION_INTERVAL 0.2f #define ATTACH_PREDICTION_FACING_THRESHOLD 0.75f #define ATTACH_PREDICTION_DIST_THRESHOLD 128 int ACT_PASSENGER_MELEE_ATTACK1; int ACT_PASSENGER_THREATEN; int ACT_PASSENGER_FLINCH; int ACT_PASSENGER_ZOMBIE_LEAP_LOOP; BEGIN_DATADESC( CAI_PassengerBehaviorZombie ) DEFINE_FIELD( m_flLastVerticalLean, FIELD_FLOAT ), DEFINE_FIELD( m_flLastLateralLean, FIELD_FLOAT ), DEFINE_FIELD( m_flNextLeapTime, FIELD_TIME ), END_DATADESC();
Hey, if the car overheats, d'you think Steam will come out of it?
1: In my experience AI drives usually get you killed.Any friendly NPC can be a gunner, so what about Gordon bieng gunner while teh NPC drives? It works on G-Mod 10.