dscowboy
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- Jul 9, 2003
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Ok, so word is that the leaked source code for Worldcraft compiles and runs. The question at hand, then, is whether to illegally use it to start building HL2 maps, or to ignore it and wait for the 'real' SDK release.
I'm kind of torn. On one hand, I'm not happy about the leak at all, I feel bad for Valve, and I want to do what I can to help them. On the other hand, we've all been just sitting here twiddling our thumbs for months waiting to find out what is really possible with HL2. Would it harm Valve to start making HL2 maps now?
Another thing to consider is that although the code was stolen Sept 19th, there could be changes made before release that would make maps with this leaked Worldcraft incompatible with the final version.
Thoughts?
I'm kind of torn. On one hand, I'm not happy about the leak at all, I feel bad for Valve, and I want to do what I can to help them. On the other hand, we've all been just sitting here twiddling our thumbs for months waiting to find out what is really possible with HL2. Would it harm Valve to start making HL2 maps now?
Another thing to consider is that although the code was stolen Sept 19th, there could be changes made before release that would make maps with this leaked Worldcraft incompatible with the final version.
Thoughts?