Ok a few noob questions:
First how would I list multiple entities in a key value ?
Second is there something besides a scripted sequence that will absolutely force an NPC to a position ?
Third is there a way to force models that don't work with prop_static to work with it ?
Fourth is there some way to make NPC's flinch from filtered damage ?
First how would I list multiple entities in a key value ?
Second is there something besides a scripted sequence that will absolutely force an NPC to a position ?
Third is there a way to force models that don't work with prop_static to work with it ?
Fourth is there some way to make NPC's flinch from filtered damage ?