FictiousWill
Newbie
- Joined
- Jul 22, 2003
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None of the CS:S or HL2 screens I've seen have detail textures. Detail textures mask texture pixellation by fading in a tiling 'detail' texture on specific materials, be it wood, concrete, sand, you name it. Detail textures are not a next generation feature, games such as DeusEx1 on the unreal 1 engine supported them to great effect. Here is an example of detail textures at work in UT2k4:
No detail textures:
http://img58.exs.cx/img58/6840/Shot1.jpg
Detail textures:
http://img58.exs.cx/img58/8955/Shot2.jpg
Does CS:S or the source engine as a whole support detail textures? Is it an option in the CS:S beta and nobody's turning it on? The sand/floor texture is very pixelated and lacks detail texturing in many of the 'great' screenshots I've seen. The rendered strider posted earlier by a valve employee also sported no detail textures.
Are detail textures in CS:S? If so, please post example screens.
No detail textures:
http://img58.exs.cx/img58/6840/Shot1.jpg
Detail textures:
http://img58.exs.cx/img58/8955/Shot2.jpg
Does CS:S or the source engine as a whole support detail textures? Is it an option in the CS:S beta and nobody's turning it on? The sand/floor texture is very pixelated and lacks detail texturing in many of the 'great' screenshots I've seen. The rendered strider posted earlier by a valve employee also sported no detail textures.
Are detail textures in CS:S? If so, please post example screens.