The Dark Elf
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- Joined
- Oct 5, 2003
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Ok, hopefully this is something im doing wrong. I know prop_statics cast shadows generated during compile, its in the game. Question is, how cause they just aren't working for me. And I can't use the extra method for Rad cause it refuses to do it.
Anyone know whats going wrong? Brushes cast baked shadows, realtime objects cast realtime shadows. But static props don't do anything, and during compile it says it can't find them (even though Hammer and HL2 load them fine without problems)
Anyone know whats going wrong? Brushes cast baked shadows, realtime objects cast realtime shadows. But static props don't do anything, and during compile it says it can't find them (even though Hammer and HL2 load them fine without problems)