G
Goetterfunke
Guest
As HL2 supports normal mapping, we should know how extensive it can be used. ( If you dont know what normal mapping is, use the search function in these boards )
I wonder if the charackters only will be normal mapped, or other things like weapons, buildings etc as well
As normal maps cant be compressed very well theres a limit of use for it to keep the memory waste acceptable.
So for us modders it would be important to know how much normal mapping can be used, as we have to model our charackters / weapons with way higher polycounts if we want to take advantage of that feature.
Any thoughts / info yet ?
I wonder if the charackters only will be normal mapped, or other things like weapons, buildings etc as well
As normal maps cant be compressed very well theres a limit of use for it to keep the memory waste acceptable.
So for us modders it would be important to know how much normal mapping can be used, as we have to model our charackters / weapons with way higher polycounts if we want to take advantage of that feature.
Any thoughts / info yet ?