Unfocused
Companion Cube
- Joined
- Feb 22, 2004
- Messages
- 6,459
- Reaction score
- 52
Would you like there to be normal physics in CS:S (as in HL2 and HL2: DM), or would you like it to stay the way it is (you cannot stay on a barrel it "pushes" you off etc.). Up till yesterday I thought the objects in CS:S are different entities than in HL2 (to save bandwidth maybe) and making them act normally would require replacing the objects in CS:S maps with the same as in HL2, what would force us to re-download the maps. But yesterday I ran the CS:S maps in HL2 and the objects acted normally so it is just a case of changing a few lines of code I think. And these objects don't take up as much bandwidth, what we can see from HL2M.