Not as advertised...

TopDog

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In the video released by valve showing off CS:Source on italy within the building they tipped over a table and pushed it against a door and hid behind it...

When the truth is you just randomly bounce off the table and it only slightly nudges.. or you can snap it up...

Also, when are they going to fix the randomness of the objects..

for instance cs_office, within the back area where CT's come thru up the ladders etc, theres lots of pc's and computer chairs.. when theres action going on that area becomes almost unplayable as there are leather chairs everywhere, and u simply bounce off them... If i ran into a leather chair i would not bounce off it lol, if a chair is touching a wlal u just keep bouncin, and become totally stuck...

Its the same with them small crates, yes u can kick them around, but you bounce off it aswell...

if i ran and kicked a plastic crate i wouldnt bounce backwards :S

It needs to be sorted because while your in a fire fight and your strafing left to right, if u bump into a crate it doesnt simply get knocked across the floor, u start bouncing off it lol

Also the player models cant cant be shot at which could also be fixed...

Got a feeling they needed a fast buck and removed the word BETA and unlocked half of the maps, and made us pay for it basicly... Also noly releasing 2 of the 8 models... :( :(
 
It wasn't an advertisment. I believe back then it was in alpha stages so of course things were subject to change.

I'm very intrigued to see what they made the physics like they did. Don't get wrong, I love the physics, but it's rather annoying that bumping into certain objects bounces you off them.
 
*To Valve* There is a USE button in the game you know :) Use that.
 
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