Nuclear Dawn is Spotted

-Crispy- said:
Okay, CGW have just gone up a lot in my estimation :) (and god I feel like a tit :LOL: )
Was the article written by a Shawn Elliott, by any chance?

He's definitely not your average retypes-press-releases person. :)
 
Cargo Cult said:
Was the article written by a Shawn Elliott, by any chance?

He's definitely not your average retypes-press-releases person. :)
Yes it was Shawn, now you mention it!
 
Mechagodzilla said:
Bingo.
They're basically fluff pieces at this stage in gaming journalism.

I mean, BM(S) has gotten articles when they're all but purely hype, in what I've seen.
Similarly, Nuclear Dawn isn't exactly the least excessive self-promotion machine out there either.

It's not that their media isn't pretty.
It's just that their respective claims to fame really have very little to with the actual games they are intending to make.

BM's entire claim to fame is a cash-in on the Half-Life name.
ND is famous almost exclusively for their old concept art.

It's not exactly garrymod material we're talking about here.

In a way its good to get alot of publicity since it'll bring more attention to the project. Which can lead to the project getting more help. Which can then lead to a faster release no?
 
Publicity is well and good. Most mods that actively recruit people require some publicity in the early stages to get started.

Hype, on the other hand, is when the publicity goes too far and the actual product doesn't go far enough.

Then you get things that are famous because they're famous, as with everyone's favorite Paris Hilton.

BM(S) said "we are remaking Half-Life" and gained an instant fanbase and press coverage, despite not putting much forwards much else besides someone else's trademark.

With ND, it's the same boat. Yeah, the five map screenshots are decent, but now they're getting media reports describing how they're in media reports.
Wasn't the same gameplay released in Natural Selection four years ago?
 
Mechagodzilla said:
Wasn't the same gameplay released in Natural Selection four years ago?
Yeah, remember that old concept art you were talking about? ND started visual concepting in June 2003 (almost three years ago), which means the gameplay concept began around about that time, if not earlier. We've not simply just opened up a website as we've started work on the game, we'd been working on it for two years already before we did that.

Despite the great mod Flayra and the team came up with, NS by no means perfected the genre. So far there has been no definitive FPS/RTS game. What you're saying when you criticise other mods for using NS' great example is that Nuclear Dawn, Empires, Caliber, Forsaken, Intelligent Design, Iron Grip: The Oppression and Zombie Master are worthless. This simply isn't true. What would be the outcome if the Marines were given more independance from their commander in NS? What would the gameplay be like now if the RFK system were removed? What would gameplay be like if you had one team made up of a human commander who controls AI players? -We'll find out with ZM and Iron Grip. I said this in the other thread but perhaps you missed it:
NS popularised a new game genre. Complaining about mods making games for this new genre is like complaining about every single RTS game that followed Dune II.
If we had it your way Mecha, there'd be no Command & Conquer, no Warcraft and therefore no WoW.

Would there be so many mods targetting the niche that NS has left wide if it hadn't neglected its community for so long? (9 months and 14 days today) Who knows? What I do know is that each of these mods is taking a different approach to the new RTS/FPS genre which NS brought to the fore. NS didn't invent it, it took its cues (as Flayra admits) from Starcraft and another mod, Gloom, applying its gameplay to the RTS formula.

There's a reason why this process is called game development and not game invention.
 
-Crispy- said:
Yeah, remember that old concept art you were talking about? ND started visual concepting in June 2003 (almost three years ago), which means the gameplay concept began around about that time, if not earlier. We've not simply just opened up a website as we've started work on the game, we'd been working on it for two years already before we did that.

Despite the great mod Flayra and the team came up with, NS by no means perfected the genre. So far there has been no definitive FPS/RTS game. What you're saying when you criticise other mods for using NS' great example is that Nuclear Dawn, Empires, Caliber, Forsaken, Intelligent Design, Iron Grip: The Oppression and Zombie Master are worthless. This simply isn't true. What would be the outcome if the Marines were given more independance from their commander in NS? What would the gameplay be like now if the RFK system were removed? What would gameplay be like if you had one team made up of a human commander who controls AI players? -We'll find out with ZM and Iron Grip. I said this in the other thread but perhaps you missed it:
If we had it your way Mecha, there'd be no Command & Conquer, no Warcraft and therefore no WoW.

Would there be so many mods targetting the niche that NS has left wide if it hadn't neglected its community for so long? (9 months and 14 days today) Who knows? What I do know is that each of these mods is taking a different approach to the new RTS/FPS genre which NS brought to the fore. NS didn't invent it, it took its cues (as Flayra admits) from Starcraft and another mod, Gloom, applying its gameplay to the RTS formula.

There's a reason why this process is called game development and not game invention.
Tsk tsk;

Before going on in a rant. Forsaken doesnt use a RTS/FPS system. So I would like it if you would leave Forsaken out of this little list of yours. The usual guidelines are 1) do research 2) post your rant 3) not look like a pance.

- Pax
 
DaveL please report to this thread, I repeat please report to this thread and tie up your clone -Crispy-
 
DiSTuRbEd said:
DaveL please report to this thread, I repeat please report to this thread and tie up your clone -Crispy-
Yeah; I feel like they atleast misused ND's name for -9 times in this thread.

Please report this thread, we are being overhelmed by your propoganda D:

-Crispy- said:
Oops :p

I kinda got this wrong. It was already done before I joined the team so I can't claim anything for it. Turns out they did approach us after all. My mistake! :upstare:

Okay, CGW have just gone up a lot in my estimation :) (and god I feel like a tit :LOL: )

"The russians have taken Warsaw!"

"Wait, discard that!"

Not to piss on your little part of the street here mate. But PR is all about KNOWING what the hell you are talking about. YOU, the PR officer, should know what is going on and should especially know if something exciting as a CGW contacts YOU to do a piece. Suddenly it seems like this amazing magazine had a epiphany; and decided to contact ND. So; either CGW DID contact you. Or this is what they call a 'little white lie' in the PR business; to make sure the hype fanbase of ND doesnt go 'lol omg they went to cgw themselves!11 whot a nubs'.

All in all; how can I trust such information? PR is all about trust and 'bringing across' a truth. Even though it might not be the truth from time to time ;)

- Pax
 
Pax said:
All in all; how can I trust such information? PR is all about trust and 'bringing across' a truth. Even though it might not be the truth from time to time ;)

- Pax
Truth is I made a mistake. And I was man enough to admit to it. Not much more to the matter.

I'll admit to another one. I included Forsaken in that little list because it has zone capture-and-hold system which I thought produces points for players to spend on upgrades etc. Maybe I was wrong.
 
comoxer said:
Can i just ask, why is it when news arises about this upcoming mod that there is sense of negativity in the posts?
One, because the leader of the mod is probably the most hated guy in the modding community.

Two, because this website sucks up to him so I for one don't trust this website's news reporting on anything to do with him.
 
ZoFreX said:
One, because the leader of the mod is probably the most hated guy in the modding community.

Two, because this website sucks up to him so I for one don't trust this website's news reporting on anything to do with him.
We don't suck up to anybody. Trying to fend off half the forum from flaming DaveL and the rest of the ND team is just what we're supposed to do because we're staff on the site.

If you need more proof, I have IRC logs of some of the staff (myself included) arguing with DaveL; it's fairly easy to delineate from 'sucking up'.

This is about Nuclear Dawn, not DaveL. Stop making it an issue and just take the mod for what it is instead of for what DaveL does when he makes an ass of himself.

Where are a few examples of us sucking up? I'd love to know, because other than the Munro deleting posts thing that NO ONE on the rest of the staff knew about or could do anything about, there hasn't really been any.
 
ZoFreX said:
Two, because this website sucks up to him so I for one don't trust this website's news reporting on anything to do with him.

Wrong. I have absolutely no respect for DaveL, at all. But it's not about DaveL, it's about Nuclear Dawn.
 
Sorry, I should have been clearer. I was referring merely to that Munro incident, I knew that no other staffers were involved, and it was bad of me to tar you all with the same brush. Sorry.

I'd like to add that I do think these new screenshots are fantastic, and that there are obviously a lot of good people doing a lot of good work in this mod!
 
Oh no! They got to Zofrex too!

YAAARGH

(could't resist. feel funnier than I am lately.)
 
Jeez, This mod and its team are certainly getting alot of flak. :|
 
Yeah. Seriously, I don't understand why everybody rants at it so much - and at Crispy as well. Give the guy a break. The mod looks good. People who'd be the first ones to claim they believe in 'modding as fun' seem to be up in arms if Crispy isn't acting 'professional'. I mean, obviously, the mod is pitching itself as being quite professional so maybe it's to be expected, but I can't help thinking some people are just taking it too far and forgetting that, actually, the mod looks alright.

Personally, I disagree with posting news about mod news (make an exception for Valve stuff because, after all, this is hl2.net) and I rarely if ever do it myself, but if another staff member does it then that's their decision. And it is our decision. Don't throw shit at ND just because we published their news. A lot of mods send us press releases about how they got in some magazine or other, and I personally think 'that's not news, pfft, bugger off' - but that's just me. I'm cynical and twatty like that. So don't blame them if you don't like it - blame us.
 
Thank you for that post, Sulkdodds.

People need to get off ND's back. DaveL's been good lately, and you need to get over what he might have said or done in the past and start giving the Nuclear Dawn team (including DaveL) credit for the what appears to be fantastic work they've done thus far.
 
It's odd, because I recently realised that DaveL has been on my MSN contacts list for the last 3 years.

:eek:
 
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